From lunatic@netcom.com Tue Oct 13 12:50:59 1992 Xref: uunet news.announce.newgroups:2824 news.groups:57749 rec.games.board:20729 rec.games.frp.advocacy:2800 rec.games.frp.announce:208 rec.games.frp.misc:6886 rec.games.misc:38733 Newsgroups: news.announce.newgroups,news.groups,rec.games.board,rec.games.frp.advocacy,rec.games.frp.announce,rec.games.frp.misc,rec.games.misc Path: uunet!bounce-back From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Subject: RFD: rec.games.mecha Followup-To: news.groups Approved: tale@uunet.uu.net Sender: tale@uunet.uu.net (David C Lawrence) Organization: Netcom; Renegade User Date: Tue, 13 Oct 1992 15:40:54 GMT Message-ID: Lines: 111 REQUEST FOR DISCUSSION ---------------------- NEWSGROUP rec.games.mecha PURPOSE Discussion of various genres of mecha ("giant robot") games MODERATION This group will be unmoderated. RATIONALE This is the proposal for an unmoderated newsgroup geared towards the discussion of various games in the genres of board, fantasy role-play, individual computer, multi-computer/player, coin-op arcade, and large scale real-time gaming centers that are oriented towards the combat of large humanoid robotic or piloted war machines. i.e. "Mecha." The reasons for this proposal are threefold: 1) To consolidate into one area the large number of discussions of these types of games. Currently, these discussions are being held on a variety of newsgroups, including, but not limited to, rec.games.board, rec.games.misc, and rec.games.frp.misc. 2) To generate interest in the variety of mecha combat games outside of the main mecha combat game discussed in rec.games.board, BattleTech. 3) To provide a place for expected future discussions of mecha combat games due to the increasing market for said games and spin-offs. CONTENT Subjects to be discussed on rec.games.mecha include, but are not limited to, the following games: o BattleTech and its universe of games and books. (AeroTech, MechWarrior, BattleForce, BattleTroops, The Succession Wars, the upcoming BattleSpace, all expansion modules and novels based in the BattleTech universe) o Mekton and it's variants and companions. (Mekton II, RoadStriker, upcoming Mekton rules update) o RoboTech and its companions. (RDF Manual, The Zentradei, Southern Cross, New Generation, Lancer's Rockers, Ghost Ship, etc.) o Mecha! and its companions. (Spirit Warrior) o SF3D. o Japanese board games based on Dougram, L-Gaim, and possibly others. o Adeptus Titanicus, the "giant robot" portion of WarHammer 40K. o Combots. (: o Various mecha based single-player computer games. (MechWarrior, Crescent Hawk's Inception, and Crescent Hawk's Revenge by Activision/Mediagenic for various platforms. Thexder and Slipheed by Sierra On Line for various platforms. BattleForce for the Amiga. MechWar for MS-DOS compatibles.) o Multi-player mecha combat computer games. (Multi-player BattleTech on GEnie, for MS-DOS compatibles.) o Real-time real-life mecha combat simulators. (The BattleTech Centers in Chicago, IL, and Osaka, Japan. Additional BattleTech Centers currently in negotiations or under construction in Detroit, the San Francisco Bay Area, and the United Kingdom.) o Coin-operated arcade games based on mecha combat. o Is GURPS Mecha likely to be far behind? (: Also included in the possible discussions are computer programs to assist players of these games, design aspects of these games, troubleshooting problems, and any other aspect of these games not mentioned. NAME The name "mecha" is a logical choice. The word "mecha" is the original Japanese name for giant humanoid or not-quite-so-humanoid robotic and piloted war machines. In general most of the games to be discussed in rec.games.mecha can trace their origins back to the Japanese movies, TV shows, comics, etc. that featured mecha. This group is proposed under the rec.games.* hierarchy instead of under rec.games.board.* or rec.games.frp.* due to the variety of types of games intended to be discused. NEWSGROUP CREATION The discussion period will be from October 9, 1992 to October 18, 1992. Please post all discussion in news.groups. The period of discussion is so short because most of the relevant discussion already took place concerning a sim -- _______________________________________________________ / -= Lunatic Johnathan Bruce E'Sex (: / / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 / /______________________________________________________/ From lunatic@netcom.com Mon Nov 2 15:41:26 1992 Xref: uunet news.announce.newgroups:2880 news.groups:58611 rec.games.board:21595 rec.games.frp.advocacy:3023 rec.games.frp.misc:7630 rec.games.misc:38997 Newsgroups: news.announce.newgroups,news.groups,rec.games.board,rec.games.frp.advocacy,rec.games.frp.misc,rec.games.misc Path: uunet!bounce-back From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Subject: CFV: rec.games.mecha Followup-To: poster Approved: tale@uunet.uu.net Sender: tale@uunet.uu.net (David C Lawrence) Organization: Netcom; Renegade User Date: Sun, 1 Nov 1992 23:53:38 GMT Message-ID: Lines: 118 CALL FOR VOTES -------------- NEWSGROUP rec.games.mecha PURPOSE Discussion of various genres of mecha ("giant robot") games MODERATION This group will be unmoderated. CHARTER The newsgroup would be for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines. i.e. "Mecha." This would be a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, etc. VOTING To cast your vote, send email to lunatic@netcom.com. To vote against the group, in the SUBJECT of the mail put: I vote NO for rec.games.mecha To vote for the group, in the SUBJECT of the mail put: I vote YES for rec.games.mecha Mail which has only a reply to this article as its subject, or no subject, will be ignored. The body of all mail received will also be ignored. The voting will close at 23:59 PST, Tuesday, Nov. 25, 1992. Follow-ups directed to news.groups RATIONALE The reasons for this proposal are threefold: 1) To consolidate into one area the large number of discussions of these types of games. Currently, these discussions are being held on a variety of newsgroups, including, but not limited to, rec.games.board, rec.games.misc, and rec.games.frp.misc. 2) To generate interest in the variety of mecha combat games outside of the main mecha combat game discussed in rec.games.board, BattleTech. 3) To provide a place for expected future discussions of mecha combat games due to the increasing market for said games and spin-offs. CONTENT Subjects to be discussed on rec.games.mecha include, but are not limited to, the following games: o BattleTech and its universe of games and books. (AeroTech, MechWarrior, BattleForce, BattleTroops, The Succession Wars, the upcoming BattleSpace, all expansion modules and novels based in the BattleTech universe) o Mekton and it's variants and companions. (Mekton II, RoadStriker, Mekton rules update) o RoboTech and its companions. (RDF Manual, The Zentradei, Southern Cross, New Generation, Lancer's Rockers, Ghost Ship, etc.) o Mecha! and its companions. (Spirit Warrior) o SF3D. o Japanese board games based on Dougram, L-Gaim, and possibly others. o Adeptus Titanicus, the "giant robot" portion of WarHammer 40K. o Combots. (: o Various mecha based single-player computer games. (MechWarrior, Crescent Hawk's Inception, and Crescent Hawk's Revenge by Activision/Mediagenic for various platforms. Thexder and Slipheed by Sierra On Line for various platforms. BattleForce for the Amiga. MechWar for MS-DOS compatibles.) o Multi-player mecha combat computer games. (Multi-player BattleTech on GEnie, for MS-DOS compatibles.) o Real-time real-life mecha combat simulators. (The BattleTech Centers in Chicago, IL, and Osaka, Japan. Additional BattleTech Centers currently in negotiations or under construction in Detroit, the San Francisco Bay Area, and the United Kingdom.) o Coin-operated arcade games based on mecha combat. o Is GURPS Mecha likely to be far behind? (: Also included in the possible discussions are computer programs to assist players of these games, design aspects of these games, troubleshooting problems, and any other aspect of these games not mentioned. -- _______________________________________________________ / -= Lunatic Johnathan Bruce E'Sex (: / / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 / /______________________________________________________/ From lunatic@netcom.com Tue Nov 10 15:49:14 1992 Xref: uunet news.announce.newgroups:2914 news.groups:59682 rec.games.board:21961 rec.games.frp.advocacy:3158 rec.games.frp.misc:8093 rec.games.misc:39149 rec.arts.anime:45439 Newsgroups: news.announce.newgroups,news.groups,rec.games.board,rec.games.frp.advocacy,rec.games.frp.misc,rec.games.misc,rec.arts.anime Path: uunet!bounce-back From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Subject: 2nd CFV and VOTE ACK: rec.games.mecha Followup-To: poster Approved: tale@uunet.uu.net Sender: tale@uunet.uu.net (David C Lawrence) Organization: Netcom; Renegade User Date: Tue, 10 Nov 1992 17:58:12 GMT Message-ID: Lines: 254 SECOND CALL FOR VOTES AND VOTE ACK ---------------------------------- NEWSGROUP rec.games.mecha PURPOSE Discussion of various genres of mecha ("giant robot") games MODERATION This group will be unmoderated. CHARTER The newsgroup would be for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines. i.e. "Mecha." This would be a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, etc. VOTING To cast your vote, send email to lunatic@netcom.com. To vote against the group, in the SUBJECT of the mail put: I vote NO for rec.games.mecha To vote for the group, in the SUBJECT of the mail put: I vote YES for rec.games.mecha Mail which has only a reply to this article as its subject, or no subject, will be ignored. The body of all mail received will also be ignored. The voting will close at midnight PST, Tuesday, Nov. 25, 1992. Follow-ups directed to news.groups The following votes were sucessfully received: "Alec Habig" "Benjamin L. Peal" "Chris Racicot" "Darryl K. Barnes" "Eric J. Olson" "Hakan Yildiray Tandogan (CIP 89)" "Jonathan R. Ferro" "Konrad "Beezlebub" Lind" "Loki a.k.a. Brynjolfr Myrkjartanarson" "Loren J. Miller" "Michael Tsuk, TDA/EPT/STT, MLO5-3/E35, DTN 223-0479 02-Nov-1992 1009" "Robert K. Willis" "T.S. Davies" "Thomas W. Pope" "Tyrell Corporation )71.08.17" <11HLAYTON@gallua.gallaudet.edu> A Trauma Junkie!!! AH Al_ashaab AWALSH@mta.ca Allen Chao Anders.Hallberg@eua.ericsson.se (Anders Hallberg) Andrew Hummell Andy Lipscomb Arne Henrik Juul B.J. 02-Nov-1992 1116 Baha Baydar Bob Blanchett Bob Slaughter Charles Fineman Chris Meadows Coyt D Watters Cyclone DARKWING Dan Pettersson Dave Deitrich Dave Sisson Don C. Hancock Drivvt DukeJ@cup.portal.com ELDER J David Gerald Siek Guenther Koegel Guinny Gunnar.Ostlund@ludd.luth.se Hayagawa Moemi Helge Hauglin I can truly say I have a bat in my belfry! Ian Borchardt Ixanian Nichols J. Q. Gumby JAMES TILTON Jacob Butcher James Smith Jesse.Taylor@lambada.oit.unc.edu Jim Ogle (Ks. Jim) John J. Lang Joshua Randall Julian D Lighton Kurt Staiger LIN MONTEIL Lutz Hofmann MASHAFFE@CC.OWU.EDU Marc Moorcroft Matti Rintala Michael Kluncker Mike Bowers Milton Duane Ngan Moren Jan Nemesis Olle Sundblad PR James Paul Kinsler Paul M. Frazier Per Sommer Rydstrxm Per Westling Punk Rocketeer R A Carson RAVEN Winter Scott E Berry Scott Mash Seth L. Blumberg Son of Scribbler Stig Hemmer Tim Day Tim Dunn Tom Fitzgerald V055NMVY@ubvms.cc.buffalo.edu Virginia G Jelinek Will Walker ZST@eclx.psu.edu Zardon Farbane aa395@yfn.ysu.edu (Perry Tarantine) adam huby aj834@cleveland.Freenet.Edu (Scott A. Maehner) andersc@xi.uleth.ca (Colin Anderson) andrew robert polis barrett@cc.gatech.edu (James Barrett) barry@playfair.stanford.edu (Barrett P. Eynon) bas@phys.uva.nl (Bas de Bakker) bbrownin@nyx.cs.du.edu (Barry Browning) bcarter@claven bethmo@microsoft.COM btrusso@ads.com (Brad Trusso) bz334@cleveland.Freenet.Edu (Gary Thomas Grothman) carlton@apollo.hp.com casper@al1w29.cern.ch ck106@cleveland.Freenet.Edu (Chris Miller) clarka (Andrew Clark) cobra@catt.ncsu.edu (Brian Dunphy) cpf@alchemy.ithaca.ny.us (Courtenay Footman) crusader@aapo.it.lut.fi delaney@xn.ll.mit.edu deloura@noaapmel.gov (Robert Deloura) dnewcomb@whale.st.usm.edu (Donald R. Newcomb) dpawtows@vtssi.vt.edu (Daniel Pawtowski) dpsun@Athena.MIT.EDU dshaffer@andromeda.rutgers.edu (Donald A Shaffer) dsk1780@usl.edu (Erekosse, Magelord of Amber Keep) eds2@cornell.edu (Eric Scharff) evans@ihlpm.att.com (Daniel L Evans +1 708 979 7637) frog!bill@eddie.mit.edu garrett@judy.indstate.edu (Cybernaut) gdavis@ccwf.cc.utexas.edu (Grant R. Davis) gil@cc.gatech.edu (Gil Neiger) griffin@sage.cc.purdue.edu (Zack Thompson) griffin@sage.cc.purdue.edu (Zack Thompson) gt6570c@prism.gatech.edu (Christopher W. Goodrum) gtephx!bakerj@enuucp.eas.asu.edu (Jon Baker) hartman@uLogic hassanja@dekalb.dc.peachnet.edu (Jamal Hassan - KOR Addict) hatzm%venus.dnet@gte.com (Pueblo Ravens) hcp@csx.cciw.ca (H.C. Pulley) hilmera@ucs.orst.edu (Andrew Hilmer) hirai@cc.swarthmore.edu (Eiji Hirai) hofmann@cs.uiuc.edu hship@teton.sw.stratus.com (Howard Ship) hurtta@cc.helsinki.fi (Kari Hurtta) hyerstay@cybermacuvm.edu (Jason Hyerstay) jft@ee.tut.fi (Takala Janne) jhart@ugcs.caltech.edu (John M. Hart) joha@clinet.fi (Johannes Gronvall) johnson@ebony.rtsg.mot.com (Brad Johnson) kammr@lafcol.lafayette.edu (Rob Kamm) khalsa@ECHO.GSFC.NASA.GOV(GuruTej Khalsa) lamberdl@mentor.cc.purdue.edu (Doug Lambert) lonnie@meaddata.com (Lonnie Barnett) lopez@aristotle.ils.nwu.edu (Chris Lopez) lyle@ecn.purdue.edu (Lyle Youngblood) m91kgh@bellatrix.tdb.uu.se (Karl-Gunnar Hultland) mahan@teetot.acusd.edu (Michael Mahan) marms@unmvax.cs.unm.edu (Mike Arms) matthew@BASE.CS.UCLA.EDU (Matthew Merzbacher) matwood@peruvian.cs.utah.edu (Mark Atwood) mauricio@mozart.aero.ufl.edu maxxon@swob.nullnet.fi (Mikko Kurki-Suonio) mayerr@rpi.edu mcastle@cs.umr.edu melod-pj@lancelot.csc.ncsu.edu (Patrick J. Melody) mhpower@Athena.MIT.EDU miurad@instruction.CS.ORST.EDU (D. Miura) mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner) nclennan@churchst.ccs.itd.umich.edu nroworth@nl.oracle.com (Nick Roworth) obrien (Robert O'Brien) ortega@cactus.org (Paul Ortega) owens@cookiemonster.cc.buffalo.edu (Bill Owens) parnell_p@kosmos.wcc.govt.nz peeper@ccwf.cc.utexas.edu (Tom) peirce@gumby.cc.wmich.edu (Leonard J. Peirce) perriere@evoserv.univ-lyon1.fr (Guy Perriere) phygod72@nic.gac.edu (Philip Miesle) polansky%ssvax.dnet@gte.com (Rob Polansky) pseudo!mjn@uunet.UU.NET (Murray Nesbitt) ranma@pegasus.com (Doug Cha) ratinox@meceng.coe.northeastern.edu (Richard Pieri/Stainless Steel Rat) rick@crick.ssctr.bcm.tmc.edu (Richard H. Miller) rnlee@sdcc3.UCSD.EDU (Profess'nal Agitator) rollins+@PROOF.ERGO.CS.CMU.EDU rsk@gynko.circ.upenn.edu (Rich Kulawiec) scotts@sjc.mentorg.com scuster@osric.gac.edu (Stephen R Custer) shiau@eniac.seas.upenn.edu (George Shiau) shoham@ll.mit.edu (Dan Shoham) stgpkdh@st.unocal.com (Kevin Hammel) t88smb@bellatrix.tdb.uu.se (Martin Bergstroem) thantos@runic.via.mind.ORG (Paul Williams [SysOp]) thb@iss.nus.sg (r~dreamer) tsang@cs.washington.edu (Donald Tsang) tsnow@bigbird.cs.ohiou.edu (Todd Snow) u8012077@cc.nctu.edu.tw uphrrmk@terra.oscs.montana.edu (Michael Kellen) wcalderw@NMSU.Edu weaverd@ucunix.san.uc.EDU (Dana M. Weaver) weber@rhrk.uni-kl.de wehumble@iastate.edu weigele@gazoo.dvs.com (Ingo Weigele) wes@echo.canberra.edu.au (Wes Nicholson) who cares?? wilde@dvs.com (Chris Wilde) wolfone@ccwf.cc.utexas.edu (Patrick Chester) woods@Eng.Sun.COM (Don Woods) wwallace@ucrengr.ucr.edu (wayne wallace) -- _______________________________________________________ / -= Lunatic Johnathan Bruce E'Sex (: / / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 / /______________________________________________________/ From lunatic@netcom.com Fri Nov 20 19:56:37 1992 Path: uunet!bounce-back From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Newsgroups: news.announce.newgroups,news.groups,rec.games.board,rec.games.frp.advocacy,rec.games.frp.misc,rec.games.misc Subject: 3rd CFV and VOTE ACK: rec.games.mecha Followup-To: poster Date: 20 Nov 1992 19:39:07 -0500 Organization: Netcom; Renegade User Lines: 366 Sender: tale@rodan.UU.NET Approved: tale@uunet.uu.net Message-ID: <1ek0fbINNe5k@rodan.UU.NET> NNTP-Posting-Host: rodan.uu.net Xref: uunet news.announce.newgroups:2979 news.groups:61484 rec.games.board:22539 rec.games.frp.advocacy:3340 rec.games.frp.misc:8769 rec.games.misc:39401 THIRD AND FINAL CALL FOR VOTES AND VOTE ACK ------------------------------------------- NEWSGROUP rec.games.mecha PURPOSE Discussion of various genres of mecha ("giant robot") games MODERATION This group will be unmoderated. CHARTER The newsgroup would be for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines. i.e. "Mecha." This would be a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, etc. VOTING To cast your vote, send email to lunatic@netcom.com. To vote against the group, in the SUBJECT of the mail put: I vote NO for rec.games.mecha To vote for the group, in the SUBJECT of the mail put: I vote YES for rec.games.mecha The voting will close at midnight PST, Tuesday, Nov. 25, 1992. VOTE ACK Votes from the following people have been successfully received: "Alec Habig" "Benjamin L. Peal" "C.W.Turner" "Chris Racicot" "DAVE BRUMLEVE, UCCPE/IT COMPUTING CONSULTANT" "Darragh J. Delany" "Darryl K. Barnes" "Dave Cole" "Eric J. Olson" "Hakan Yildiray Tandogan (CIP 89)" "Jonathan R. Ferro" "Konrad "Beezlebub" Lind" "Loki a.k.a. Brynjolfr Myrkjartanarson" "Loren J. Miller" "Michael Tsuk, TDA/EPT/STT, MLO5-3/E35, DTN 223-0479 02-Nov-1992 1009" "Robert K. Willis" "T.S. Davies" "Thomas W. Pope" "Tyrell Corporation )71.08.17" <11HLAYTON@gallua.gallaudet.edu> A Trauma Junkie!!! AH Al_ashaab AWALSH@mta.ca Allen Chao Anders.Hallberg@eua.ericsson.se (Anders Hallberg) Andrew Hummell Andy Lipscomb Arne Henrik Juul B.J. 02-Nov-1992 1116 Baha Baydar Bill Bryg Bill.Murphy Bob Blanchett Bob Slaughter Boudewijn Wayers COLORADO@STARS.GSFC.NASA.GOV CONCEPCION%BABSON.bitnet@CUNYVM.CUNY.EDU Charles Fineman Charles Shub Chris Marble Chris Meadows Coyt D Watters Cyclone DARKWING Dan Pettersson Dave Deitrich Dave Sisson David J Low Don C. Hancock Drivvt Drivvt DukeJ@cup.portal.com EARLE ELDER J David Eric Rowe Frank Steinle GRAFE@SPRLC.SPRL.UMICH.EDU (Alan Grafe) Geir Aalberg Gerald Siek Glyn Simpson Guenther Koegel Guinny Gunnar.Ostlund@ludd.luth.se HAY DAVID JEFFREY Hayagawa Moemi Helge Hauglin Huw Roberts I can truly say I have a bat in my belfry! IK20001@MAINE.maine.edu (Solipsist at Large) Ian Borchardt Ikki@BEIZ.mediatex.ch Ixanian Nichols J. Q. Gumby JAMES TILTON Jacob Butcher James Smith Jamie C Pole Jesse.Taylor@lambada.oit.unc.edu Jesse.Taylor@lambada.oit.unc.edu Jim Ogle (Ks. Jim) John J. Lang John Lerchey Jon Gad Jonathan Theodore Casser Josef Nelissen Joshua Randall Julian D Lighton Kurt Adam Kurt Schroeder Kurt Staiger LARSON@pevsc.pec.ncsu.edu LIN MONTEIL Lutz Hofmann MASHAFFE@CC.OWU.EDU Marc Moorcroft Mark Ussher Matti Rintala Michael Hall Michael Kluncker Michael Lush Michael Quinn Microsoc Mike Bowers Milton Duane Ngan Moren Jan Nemesis Olle Sundblad PR James Paul Kinsler Paul M. Frazier Per Sommer Rydstrxm Per Westling Punk Rocketeer R A Carson RAVEN Winter Ragamuffin@midway.uchicago.edu Randy Hardcorn Richard Cripe SCHEETZ@bms.com Scott Davis Scott E Berry Scott Mash Seth L. Blumberg Son of Scribbler Stephen Gill Stig Hemmer Student Class Account Swamp King The Eye of Fatima The Eye of Fatima Thomas Reid Scudder Tim Day Tim Dunn Tom Fitzgerald V055NMVY@ubvms.cc.buffalo.edu Virginia G Jelinek Virginia G Jelinek Will Walker ZST@eclx.psu.edu Zardon Farbane aa395@yfn.ysu.edu (Perry Tarantine) acgetche@taco.engr.ucdavis.edu (Adam) adam huby aj834@cleveland.Freenet.Edu (Scott A. Maehner) al198723@academ01.mty.itesm.mx (Jesus Eugenio Sanchez Pena) andersc@xi.uleth.ca (Colin Anderson) andras@concave.cs.wits.ac.za (Andras Salamon) andrew robert polis ask@cblph.att.com (Arthur S Kamlet) barrett@cc.gatech.edu (James Barrett) barry@playfair.stanford.edu (Barrett P. Eynon) bas@phys.uva.nl (Bas de Bakker) bbrownin@nyx.cs.du.edu (Barry Browning) bcarter@claven beowulf@sos.att.com (John A Foley) bethmo@microsoft.COM bknutson@ecn.purdue.edu (Brian A Knutson) blum@medici.ils.nwu.edu (Dan Blum) bmurphy@grok34.ColumbiaSC.NCR.COM brad@max.wosc.osshe.edu (Brad Orahood) bradleah@nextwork.rose-hulman.edu bret@ludwig.HQ.Ileaf.COM (Bret Pettichord) brettb@boa.meaddata.com (Brett Baylor) btrusso@ads.com (Brad Trusso) bz334@cleveland.Freenet.Edu (Gary Thomas Grothman) capitol!thomas@uunet.UU.NET (Mark Thomas) carlton@apollo.hp.com casper@al1w29.cern.ch chip@tct.com (Chip Salzenberg) chun kwai jay fong cjudd%pieman@pieman.compserv.utas.edu.au (Craig Thomas Judd) ck106@cleveland.Freenet.Edu (Chris Miller) clarka (Andrew Clark) cobra@catt.ncsu.edu (Brian Dunphy) coganman@soda.berkeley.edu (Andrei Cogan) colin@Cayman.COM (Colin "Atilla" Steele) cpf@alchemy.ithaca.ny.us (Courtenay Footman) crusader@aapo.it.lut.fi delaney@xn.ll.mit.edu deloura@noaapmel.gov (Robert Deloura) dnewcomb@whale.st.usm.edu (Donald R. Newcomb) dpawtows@vtssi.vt.edu (Daniel Pawtowski) dpsun@Athena.MIT.EDU dshaffer@andromeda.rutgers.edu (Donald A Shaffer) dsk1780@usl.edu (Erekosse, Magelord of Amber Keep) duchad@rpi.edu eds2@cornell.edu (Eric Scharff) emcguire@intellection.com (Ed McGuire) evans@ihlpm.att.com (Daniel L Evans +1 708 979 7637) frog!bill@eddie.mit.edu frog!bill@eddie.mit.edu garrett@judy.indstate.edu (Cybernaut) gavigan@ecn.purdue.edu (Ryan P. Gavigan) gdavis@ccwf.cc.utexas.edu (Grant R. Davis) gee7759@bcstec.ca.boeing.com (Glenn Elliott) ggw@wolves.Durham.NC.US (Gregory G. Woodbury) gil@cc.gatech.edu (Gil Neiger) griffin@sage.cc.purdue.edu (Zack Thompson) griffin@sage.cc.purdue.edu (Zack Thompson) gt2559@aix370.siu.edu (Fenris Ulf) gt4534b@prism.gatech.edu (JARRIO,MARTIN MICHAEL) gt6570c@prism.gatech.edu (Christopher W. Goodrum) gt7805b@prism.gatech.edu (Edwin Million) gtephx!bakerj@enuucp.eas.asu.edu (Jon Baker) hartman@uLogic hassanja@dekalb.dc.peachnet.edu (Jamal Hassan - KOR Addict) hatzm%venus.dnet@gte.com (Pueblo Ravens) hcp@csx.cciw.ca (H.C. Pulley) hilmera@ucs.orst.edu (Andrew Hilmer) hirai@cc.swarthmore.edu (Eiji Hirai) hofmann@cs.uiuc.edu hship@teton.sw.stratus.com (Howard Ship) hurtta@cc.helsinki.fi (Kari Hurtta) hyerstay@cybermacuvm.edu (Jason Hyerstay) jacobus@sonata.cc.purdue.edu jcohen@sunlab.cit.cornell.edu (Jeffrey David Cohen) jelliw@rpi.edu jft@ee.tut.fi (Takala Janne) jhart@ugcs.caltech.edu (John M. Hart) jmills@cass.ma02.bull.com (John Luke Mills) joha@clinet.fi (Johannes Gronvall) johnson@ebony.rtsg.mot.com (Brad Johnson) kammr@lafcol.lafayette.edu (Rob Kamm) kammr@lafcol.lafayette.edu (Rob Kamm) khalsa@ECHO.GSFC.NASA.GOV(GuruTej Khalsa) klein@math.huji.ac.il (David Klein) krv@eng.tridom.com (Kevin Valerien) kurtf@sue.econ.su.oz.au (Kurt Frank) kurtf@sue.econ.su.oz.au (Kurt Frank) labhkm@unix.cc.emory.edu (Howie) lamberdl@mentor.cc.purdue.edu (Doug Lambert) lonnie@meaddata.com (Lonnie Barnett) lopez@aristotle.ils.nwu.edu (Chris Lopez) lunatic (Lunatic Johnathan Bruce E'Sex) lyle@ecn.purdue.edu (Lyle Youngblood) m91kgh@bellatrix.tdb.uu.se (Karl-Gunnar Hultland) mahan@teetot.acusd.edu (Michael Mahan) marms@unmvax.cs.unm.edu (Mike Arms) matt matta@lclark.edu (Matt Alexander) matthew@BASE.CS.UCLA.EDU (Matthew Merzbacher) matwood@peruvian.cs.utah.edu (Mark Atwood) mauricio@mozart.aero.ufl.edu maxcon@access.CS.UWindsor.Ca (Christopher Leung) maxxon@swob.nullnet.fi (Mikko Kurki-Suonio) mayerr@rpi.edu mcastle@cs.umr.edu melod-pj@lancelot.csc.ncsu.edu (Patrick J. Melody) mhpower@Athena.MIT.EDU miurad@instruction.CS.ORST.EDU (D. Miura) mmt@redbrick.com (Maxime Taksar KC6ZPS) mprunx@violet.berkeley.edu mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner) nclennan@churchst.ccs.itd.umich.edu neil@bedford.progress.com (Neil Galarneau) nroworth@nl.oracle.com (Nick Roworth) obrien (Robert O'Brien) ortega@cactus.org (Paul Ortega) owens@cookiemonster.cc.buffalo.edu (Bill Owens) parnell_p@kosmos.wcc.govt.nz paul@moore.com (Paul Maclauchlan) pedlow@galton.uchicago.edu (Steven Pedlow) peeper@ccwf.cc.utexas.edu (Tom) peirce@gumby.cc.wmich.edu (Leonard J. Peirce) perriere@evoserv.univ-lyon1.fr (Guy Perriere) phygod72@nic.gac.edu (Philip Miesle) polansky%ssvax.dnet@gte.com (Rob Polansky) pound@ruf.rice.edu (Christopher Brian Pound) pseudo!mjn@uunet.UU.NET (Murray Nesbitt) pshuang@Athena.MIT.EDU ranma@pegasus.com (Doug Cha) ratinox@meceng.coe.northeastern.edu (Richard Pieri/Stainless Steel Rat) rdubbs@cs.tamu.edu (Roger B. Dubbs III) rick@crick.ssctr.bcm.tmc.edu (Richard H. Miller) rnlee@sdcc3.UCSD.EDU (Profess'nal Agitator) rollins+@PROOF.ERGO.CS.CMU.EDU rsk@gynko.circ.upenn.edu (Rich Kulawiec) rspangle@micro.caltech.edu (Randy Spangler) russ@Alliant.COM (Russell McFatter) s903609@minyos.xx.rmit.OZ.AU (ACE) saint@paola.dei.unipd.it (Gian_Uberto Lauri 228495) scott@asd.com (Scott Barman) scotts@sjc.mentorg.com scraig@wv.MENTORG.COM (Stuart Craig) scuster@osric.gac.edu (Stephen R Custer) sean@porsche.visix.COM (Sean E. Trowbridge) shiau@eniac.seas.upenn.edu (George Shiau) shimeall@taurus.cs.nps.navy.mil (timothy shimeall) shoham@ll.mit.edu (Dan Shoham) sst@Athena.MIT.EDU stgpkdh@st.unocal.com (Kevin Hammel) t88smb@bellatrix.tdb.uu.se (Martin Bergstroem) taia_a@kosmos.wcc.govt.nz thantos@runic.via.mind.ORG (Paul Williams [SysOp]) thb@iss.nus.sg (r~dreamer) tom_limoncelli@Warren.MENTORG.COM tsang@cs.washington.edu (Donald Tsang) tsnow@bigbird.cs.ohiou.edu (Todd Snow) u8012077@cc.nctu.edu.tw uphrrmk@terra.oscs.montana.edu (Michael Kellen) urbin@interlan.interlan.com (Mark Urbin) wcalderw@NMSU.Edu weaverd@ucunix.san.uc.EDU (Dana M. Weaver) weber@rhrk.uni-kl.de weekslb@mentor.cc.purdue.edu (Larry Weeks) wehumble@iastate.edu weigele@gazoo.dvs.com (Ingo Weigele) wes@echo.canberra.edu.au (Wes Nicholson) whelal@sirius.UVic.CA (Wael Helal) who cares?? wilde@dvs.com (Chris Wilde) wolfone@ccwf.cc.utexas.edu (Patrick Chester) woods@Eng.Sun.COM (Don Woods) woodward1@acad.wit.edu wwallace@ucrengr.ucr.edu (wayne wallace) x91lillibrid@gw.wmich.edu -- _______________________________________________________ / -= Lunatic Johnathan Bruce E'Sex (: / / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 / /______________________________________________________/ From lunatic@netcom.com Tue Dec 1 22:32:03 1992 Path: uunet!bounce-back From: lunatic@netcom.com (Lunatic Johnathan Bruce E'Sex) Newsgroups: news.announce.newgroups,news.groups,rec.games.board,rec.games.frp.advocacy,rec.games.frp.misc,rec.games.misc,rec.arts.anime Subject: RESULT: rec.games.mecha passes 319:55 Followup-To: news.groups Date: 1 Dec 1992 13:45:16 -0500 Organization: Netcom; Renegade User Lines: 396 Sender: tale@news.UU.NET Approved: tale@uunet.uu.net Message-ID: <1fgbrsINNlme@news.UU.NET> NNTP-Posting-Host: news.uu.net Xref: uunet news.announce.newgroups:3008 news.groups:62157 rec.games.board:22872 rec.games.frp.advocacy:3516 rec.games.frp.misc:9116 rec.games.misc:39541 rec.arts.anime:47361 The newsgroup rec.games.mecha has PASSED. YES VOTES: 319 (85.3%) NO VOTES: 55 (14.7%) Due to a typo in the original CFV, the voting period was posted to end on Tuesday, but the date was the 25th. All votes cast up until midnight, Wednesday, Nov 25th, therefore, have been counted. Following is a list of voters. If no major corrections are made within five days, the group will be created. "NO" VOTES ---------- "Dave V. Schaller" "Eric J. Olson" "Ronald V. Dziuk Jr." "T.S. Davies" AH Al_ashaab Arne Henrik Juul Brian Kenney Burt N Holzman Charles Shub Coyt D Watters Dan Pettersson David Barr Glyn Simpson Hayagawa Moemi Helge Hauglin Huw Roberts IK20001@MAINE.maine.edu (Solipsist at Large) James Smith Josef Nelissen Mike Bowers Paul M. Frazier Tom Fitzgerald al198723@academ01.mty.itesm.mx (Jesus Eugenio Sanchez Pena) andras@concave.cs.wits.ac.za (Andras Salamon) ask@cblph.att.com (Arthur S Kamlet) barrett@cc.gatech.edu (James Barrett) chip@tct.com (Chip Salzenberg) dnewcomb@whale.st.usm.edu (Donald R. Newcomb) dziuk@hsi.com (Ronald V. Dziuk Jr.) emcguire@intellection.com (Ed McGuire) exuhag@exu.ericsson.se (James Hague) gdavis@ccwf.cc.utexas.edu (Grant R. Davis) ggw@wolves.Durham.NC.US (Gregory G. Woodbury) hurtta@cc.helsinki.fi (Kari Hurtta) jduncan@jupiter.nmt.edu (John Duncan) joha@clinet.fi (Johannes Gronvall) jsvrc@rc.rit.edu (J A Stephen Viggiano) lopez@aristotle.ils.nwu.edu (Chris Lopez) mcastle@cs.umr.edu mhpower@Athena.MIT.EDU mmt@redbrick.com (Maxime Taksar KC6ZPS) owens@cookiemonster.cc.buffalo.edu (Bill Owens) paul@moore.com (Paul Maclauchlan) peirce@gumby.cc.wmich.edu (Leonard J. Peirce) phardie%nastar.UUCP@mathcs.emory.edu (Pete Hardie) pjb4288@ultb.isc.rit.edu (Pete - Toonatic - Boulay) polansky%ssvax.dnet@gte.com (Rob Polansky) pseudo!mjn@uunet.UU.NET (Murray Nesbitt) rick@crick.ssctr.bcm.tmc.edu (Richard H. Miller) rsk@gynko.circ.upenn.edu (Rich Kulawiec) russ@Alliant.COM (Russell McFatter) scott@asd.com (Scott Barman) shiau@eniac.seas.upenn.edu (George Shiau) shimeall@taurus.cs.nps.navy.mil (timothy shimeall) urbin@interlan.interlan.com (Mark Urbin) YES VOTES --------- "Alec Habig" "Benjamin L. Peal" "C.W.Turner" "Chris Racicot" "DAVE BRUMLEVE, UCCPE/IT COMPUTING CONSULTANT" "Darragh J. Delany" "Darryl K. Barnes" "Dave Cole" "Hakan Yildiray Tandogan (CIP 89)" "Jonathan R. Ferro" "Konrad "Beezlebub" Lind" "Loki a.k.a. Brynjolfr Myrkjartanarson" "Loren J. Miller" "Michael Tsuk, TDA/EPT/STT, MLO5-3/E35, DTN 223-0479 02-Nov-1992 1009" "Peter M. White" "Robert K. Willis" "Thomas W. Pope" "Tyrell Corporation )71.08.17" <11HLAYTON@gallua.gallaudet.edu> 002762B@ace.acadiau.ca 91vanderkolk@gw.wmich.edu (A woman who knows what she wants is a contridiction in terms.) A Trauma Junkie!!! AWALSH@mta.ca Allen Chao Anders.Hallberg@eua.ericsson.se (Anders Hallberg) Andrew Hummell Andrew Lange Andy Lipscomb B.J. 02-Nov-1992 1116 Baha Baydar Bill Bryg Bob Blanchett Bob Slaughter Boudewijn Wayers Bruce_Harper@mindlink.bc.ca (Bruce Harper) COLORADO@STARS.GSFC.NASA.GOV CONCEPCION%BABSON.bitnet@CUNYVM.CUNY.EDU Carl Lafferty Carl Satori Charles Fineman Chris Marble Chris Meadows Christoffer Mikael Trossen Cyclone DARKWING Dave Deitrich Dave Sisson David Helmbold David J Low Don C. Hancock Drivvt DukeJ@cup.portal.com EARLE ELDER J David Ed Allen and Avi Rappoport Eric Rowe Fierkelab Frank Steinle GRAFE@SPRLC.SPRL.UMICH.EDU (Alan Grafe) Geir Aalberg Gerald Siek Gordon Holcomb Guenther Koegel Guinny Gunnar.Ostlund@ludd.luth.se HAY DAVID JEFFREY Hobie Orris I can truly say I have a bat in my belfry! Ian Borchardt Ikki@BEIZ.mediatex.ch Ismo Peltonen Ixanian Nichols J. Q. Gumby JAMES TILTON Jacob Butcher James Duncan Jamie C Pole Jesse.Taylor@lambada.oit.unc.edu Jim Ogle (Ks. Jim) John J. Lang John Lerchey Jon Gad Jonathan Sari Jonathan Theodore Casser Joshua Randall Julian D Lighton Karen Kent Kurt Adam Kurt Schroeder Kurt Staiger Kurt Staiger LARSON@pevsc.pec.ncsu.edu LIN MONTEIL Lutz Hofmann MASHAFFE@CC.OWU.EDU MATIS stephane Mark Ussher Matti Rintala Michael 'Myk' Smit Michael Hall Michael Kluncker Michael Lush Michael Quinn Microsoc Milton Duane Ngan Moren Jan Nemesis Olle Sundblad PR James Paul Kinsler Per Sommer Rydstrxm Per Westling Punk Rocketeer R A Carson RAVEN Winter Ragamuffin@midway.uchicago.edu Randy Hardcorn RiTz@info.polymtl.ca Richard Cripe Robert E Day SCHEETZ@bms.com Scott Davis Scott E Berry Scott Mash Seth L. Blumberg Shane Laver Riddell Son of Scribbler Stephen Gill Stig Hemmer Student Class Account Swamp King The Eye of Fatima Thomas Omar Smith Thomas Reid Scudder Tim Day Tim Dunn UD124895@VM1.NoDak.EDU V055NMVY@ubvms.cc.buffalo.edu Virginia G Jelinek Will Walker ZST@eclx.psu.edu Zardon Farbane a70860@uwasa.fi (Carl Patrik Andila) aa395@yfn.ysu.edu (Perry Tarantine) acadams@afterlife.ncsc.mil (Arthur C. Adams) acd@hotld.att.com (Andrew C Durston) acgetche@taco.engr.ucdavis.edu (Adam) adam huby aj834@cleveland.Freenet.Edu (Scott A. Maehner) andersc@xi.uleth.ca (Colin Anderson) anderson@optical.bms.com (Jay Anderson) andrew robert polis andy@chestnut.com (Andy Latto) barry@playfair.stanford.edu (Barrett P. Eynon) bas@phys.uva.nl (Bas de Bakker) bbrownin@nyx.cs.du.edu (Barry Browning) bcarter@claven beowulf@sos.att.com (John A Foley) bethmo@microsoft.COM bknutson@ecn.purdue.edu (Brian A Knutson) blum@medici.ils.nwu.edu (Dan Blum) bmurphy@grok34.ColumbiaSC.NCR.COM brad@max.wosc.osshe.edu (Brad Orahood) bradleah@nextwork.rose-hulman.edu bret@ludwig.HQ.Ileaf.COM (Bret Pettichord) brettb@boa.meaddata.com (Brett Baylor) btrusso@ads.com (Brad Trusso) bz334@cleveland.Freenet.Edu (Gary Thomas Grothman) capitol!thomas@uunet.UU.NET (Mark Thomas) carlton@apollo.hp.com casper@al1w29.cern.ch chun kwai jay fong cjudd%pieman@pieman.compserv.utas.edu.au (Craig Thomas Judd) ck106@cleveland.Freenet.Edu (Chris Miller) clarka (Andrew Clark) cobra@catt.ncsu.edu (Brian Dunphy) coganman@soda.berkeley.edu (Andrei Cogan) colin@Cayman.COM (Colin "Atilla" Steele) compho (Robert Vandeventer) cpf@alchemy.ithaca.ny.us (Courtenay Footman) craigb@rpi.edu crusader@aapo.it.lut.fi dddawson@lpl.arizona.edu (Doug Dawson 326-4940) delaney@xn.ll.mit.edu deloura@noaapmel.gov (Robert Deloura) dpawtows@vtssi.vt.edu (Daniel Pawtowski) dpsun@Athena.MIT.EDU dshaffer@andromeda.rutgers.edu (Donald A Shaffer) dsk1780@usl.edu (Erekosse, Magelord of Amber Keep) duchad@rpi.edu eds2@cornell.edu (Eric Scharff) ei2jeska@his.se (Jesper Karlsson) emcguire@intellection.com (Ed McGuire) evans@ihlpm.att.com (Daniel L Evans +1 708 979 7637) frog!bill@eddie.mit.edu garrett@judy.indstate.edu (Cybernaut) gavigan@ecn.purdue.edu (Ryan P. Gavigan) gee7759@bcstec.ca.boeing.com (Glenn Elliott) gil@cc.gatech.edu (Gil Neiger) griffin@sage.cc.purdue.edu (Zack Thompson) gt2559@aix370.siu.edu (Fenris Ulf) gt4534b@prism.gatech.edu (JARRIO,MARTIN MICHAEL) gt6570c@prism.gatech.edu (Christopher W. Goodrum) gt7805b@prism.gatech.edu (Edwin Million) gtephx!bakerj@enuucp.eas.asu.edu (Jon Baker) hartman@uLogic hassanja@dekalb.dc.peachnet.edu (Jamal Hassan - KOR Addict) hatzm%venus.dnet@gte.com (Pueblo Ravens) hcp@csx.cciw.ca (H.C. Pulley) hilmera@ucs.orst.edu (Andrew Hilmer) hirai@cc.swarthmore.edu (Eiji Hirai) hofmann@cs.uiuc.edu hship@teton.sw.stratus.com (Howard Ship) hyerstay@cybermacuvm.edu (Jason Hyerstay) jacobus@sonata.cc.purdue.edu james@schuylkill (James Moore) james@wrs.com (James Moore) jcohen@sunlab.cit.cornell.edu (Jeffrey David Cohen) jelliw@rpi.edu jester@ihlpm.att.com (Enrique Conty) jft@ee.tut.fi (Takala Janne) jgm@cs.brown.edu (Jonathan Monsarrat) jhart@ugcs.caltech.edu (John M. Hart) jmills@cass.ma02.bull.com (John Luke Mills) jmkaraka@eos.ncsu.edu johnson@ebony.rtsg.mot.com (Brad Johnson) kammr@lafcol.lafayette.edu (Rob Kamm) khalsa@ECHO.GSFC.NASA.GOV(GuruTej Khalsa) klein@math.huji.ac.il (David Klein) krv@eng.tridom.com (Kevin Valerien) kurtf@sue.econ.su.oz.au (Kurt Frank) labhkm@unix.cc.emory.edu (Howie) lamberdl@mentor.cc.purdue.edu (Doug Lambert) lensbs@rpi.edu lobby3@cirrus.com (Receptionist Lobby3) lonnie@meaddata.com (Lonnie Barnett) lunatic (Lunatic Johnathan Bruce E'Sex) lyle@ecn.purdue.edu (Lyle Youngblood) m91kgh@bellatrix.tdb.uu.se (Karl-Gunnar Hultland) mahan@teetot.acusd.edu (Michael Mahan) malloy@nprdc.navy.mil (Sean Malloy) marms@unmvax.cs.unm.edu (Mike Arms) matt matta@lclark.edu (Matt Alexander) matthew@BASE.CS.UCLA.EDU (Matthew Merzbacher) matwood@peruvian.cs.utah.edu (Mark Atwood) mauricio@mozart.aero.ufl.edu maxcon@access.CS.UWindsor.Ca (Christopher Leung) maxxon@swob.nullnet.fi (Mikko Kurki-Suonio) mayerr@rpi.edu melod-pj@lancelot.csc.ncsu.edu (Patrick J. Melody) mentor@ecr.mu.oz.au (Martin_Chee-Keen LAI) miurad@instruction.CS.ORST.EDU (D. Miura) mprunx@violet.berkeley.edu mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner) nclennan@churchst.ccs.itd.umich.edu neil@bedford.progress.com (Neil Galarneau) nrabinow@itsmail1.hamilton.edu (Nancy Rabinowitz) nroworth@nl.oracle.com (Nick Roworth) obrien (Robert O'Brien) ortega@cactus.org (Paul Ortega) parnell_p@kosmos.wcc.govt.nz pedlow@galton.uchicago.edu (Steven Pedlow) peeper@ccwf.cc.utexas.edu (Tom) perriere@evoserv.univ-lyon1.fr (Guy Perriere) phygod72@nic.gac.edu (Philip Miesle) pilchuck!phred!jimn@uunet.UU.NET (Jim Nevermann) pound@ruf.rice.edu (Christopher Brian Pound) pshuang@Athena.MIT.EDU ranma@pegasus.com (Doug Cha) ratinox@meceng.coe.northeastern.edu (Richard Pieri/Stainless Steel Rat) rdubbs@cs.tamu.edu (Roger B. Dubbs III) rnlee@sdcc3.UCSD.EDU (Profess'nal Agitator) rollins+@PROOF.ERGO.CS.CMU.EDU rpwhite@taurus.cs.nps.navy.mil (R. P. White) rspangle@micro.caltech.edu (Randy Spangler) s903609@minyos.xx.rmit.OZ.AU (ACE) saint@paola.dei.unipd.it (Gian_Uberto Lauri 228495) schamber@reed.edu (Seth Chamberlin) scotts@sjc.mentorg.com scraig@wv.MENTORG.COM (Stuart Craig) scuster@osric.gac.edu (Stephen R Custer) sean@porsche.visix.COM (Sean E. Trowbridge) shimkevi@buchmf.bu.edu (Sergey Shimkevich) shoham@ll.mit.edu (Dan Shoham) srj333@sfsuvax1.sfsu.edu (Steven Jang) sst@Athena.MIT.EDU stgpkdh@st.unocal.com (Kevin Hammel) t88smb@bellatrix.tdb.uu.se (Martin Bergstroem) taia_a@kosmos.wcc.govt.nz tdinh@sdcc13.UCSD.EDU (Thien Dinh) thantos@runic.via.mind.ORG (Paul Williams [SysOp]) thb@iss.nus.sg (r~dreamer) tom_limoncelli@Warren.MENTORG.COM tsang@cs.washington.edu (Donald Tsang) tsnow@bigbird.cs.ohiou.edu (Todd Snow) tw36368@is1.vub.ac.be (PEETERS MICHAEL) u8012077@cc.nctu.edu.tw uphrrmk@terra.oscs.montana.edu (Michael Kellen) wcalderw@NMSU.Edu weaverd@ucunix.san.uc.EDU (Dana M. Weaver) weber@rhrk.uni-kl.de weekslb@mentor.cc.purdue.edu (Larry Weeks) wehumble@iastate.edu weigele@gazoo.dvs.com (Ingo Weigele) wes@echo.canberra.edu.au (Wes Nicholson) whelal@sirius.UVic.CA (Wael Helal) who cares?? wilde@dvs.com (Chris Wilde) wilgenho@lri.jur.uva.nl (Erik Wilgenhof) wolfone@ccwf.cc.utexas.edu (Patrick Chester) woods@Eng.Sun.COM (Don Woods) woodward1@acad.wit.edu wwallace@ucrengr.ucr.edu (wayne wallace) x91lillibrid@gw.wmich.edu zkg5144@usl.edu (Girouard Zachary K) Bill.Murphy -- _______________________________________________________ / -= Lunatic Johnathan Bruce E'Sex (: / / lunatic@netcom.com GEnie: LUNATIC CI$: 76170,672 / /______________________________________________________/ From capella@primenet.com Wed Feb 26 11:49:30 1997 Path: news.isc.org!bounce-back From: capella@primenet.com (Camille Klein) Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: RFD: moderate rec.games.mecha Followup-To: news.groups Message-ID: <856985646.10952@isc.org> Approved: newgroups-request@isc.org Archive-Name: rec.games.mecha Date: Wed, 26 Feb 1997 19:34:06 GMT Lines: 231 Xref: news.isc.org news.announce.newgroups:121 REQUEST FOR DISCUSSION (RFD) moderated group rec.games.mecha (moderates existing group) This is a formal Request For Discussion (RFD) for changing the status of the group rec.games.mecha from unmoderated to moderated. This is not a Call for Votes (CFV); you cannot vote at this time. Procedural details are below. Newsgroup line: rec.games.mecha Giant robot games. (Moderated) RATIONALE: rec.games.mecha The proposed retromoderation of an unmoderated newsgroup is aimed at discussions of giant robot games--including but not limited to BattleTech, RoboTech, Mekton/Mekton Zeta, Gundam, Heavy Gear, and outside sites (webpages, MUDs, IRC, WebChat rooms) pertaining thereunto. Over the last three years, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. This has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harrassment of one or more members of the newsgroup (the Meow Brigade invasion of late 1996, for example). This steady degredation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and as mentioned before has caused many to leave in disgust for the safety of moderated mailing lists--to the detriment of rec.games.mecha as a whole. Retromoderation of the newsgroup or creation of a moderated newsgroup is being called for in an attempt to stave off this kind of degredation. CHARTER: rec.games.mecha rec.games.mecha shall be dedicated to discussion of Giant Robot Games, chief among them BattleTech, Robotech, Mekton/Mekton Zeta, Heavy Gear, Gundam, and GURPS Mecha. Contributions are welcome from all who wish to engage in discussion of Giant Robot Games and outside sites pertaining thereunto--this includes webpages, IRC channels, Webchat rooms, MUDs/MUSEs/MUSHes/etc. Also welcome are solicitations for players. rec.games.mecha is not to be used for the following: *Advertising of non-mecha related things. *Posting of binaries. Notices of webpages or FTP sites dedicated to mecha-related binaries are welcome, however. *Posting of off-topic material. *Posts pertaining to the Mechwarrior series of computer games. alt.games.mechwarrior2 exists for this purpose. 'Off-topic' refers to anything not pertaining to mecha or mecha-related gaming. Discussion on rec.games.mecha may consist of: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. Cross-posting shall be permitted as long as the cross-post pertains to the topic of the group, or in case of administrivia such as RFDs, CFVs, and the FAQ. Such material may be posted to news.groups, news.announce.newgroups, news.answers, and other such groups as deemed necessary by the moderators. Efforts shall be made to compile a comprehensive FAQ and post it at regular intervals. The discussion in rec.games.mecha shall be moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out idle chatter, abuse, spam, and posts sent to rec.games.mecha by mistake. Content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Ideally, postings should be entirely in English. However, postings in French or German are also acceptable, and will be posted with a translation supplied either by the poster or the moderators. All postings should be in plain text (7-bit ASCII). Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles over 20 lines in length should contain no more than 75-80% quoted material. Articles of more than 20 lines in length that quote an article in its entirety without comment or with only one to three lines will be sent back to the author with a request to please trim the article. Moderation Policy: The moderators shall be charged with ensuring that the postings are free from gratuitous verbal abuse and personal attacks. In the case of one of the moderators posting, the other moderators shall have the responsibility to review that moderator's post to ensure that it meets this criterion. Authorship shall NOT be a criterion for judgement. Article content shall be the sole criterion. That said, the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. The moderators shall reject with extreme prejudice any and all articles that fall into the following categories: 1) Articles not relevant to the newsgroup. 2) Articles that contain more than 80 characters per line. 3) Articles that are cross-posted, except for articles that fit the criteria listed for cross-posts. 4) Encoded binary messages. 5) Messages containing more than 20 lines of text if more than 80% of the message is quoted material. 6) 'Spam' or other commercial messages not related to auctions or sales of mecha-gaming related items. 7) Postings with invalid addresses in the From: or Reply-to: headings (exceptions being spam-blockers), posts from anonymous remailers, or forged postings. There shall be NO other criteria for moderation decisions. Anyone whose article is rejected may be mailed a copy of the charter or FAQ with the relevant sections highlighted to inform them of why their posting was rejected. If desired by the poster, assistance will be given by the moderators with formatting, translating, or rerouting the post. If new moderators are required, they shall be selected from among those responding to a request for volunteers posted in the newsgroup by a consensus of the existing moderators. Commercial postings shall not be permitted with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are further authorised to issue cancels for postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and to forward a copy of the FAQ to the poster with the relevant sections highlighted. If a copy of the FAQ is not available, a copy of this charter may be used instead. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. The moderators are authorised to cancel with extreme prejudice all such posts, and to inform the poster and his administrator of the decision. The moderators may also issue cancels for off-topic posts. NO specific individuals or groups shall be excluded from rec.games.mecha, nor shall any specific individuals or groups be shown favouritism. END CHARTER. MODERATOR INFO: rec.games.mecha Moderator: Camille Klein Moderator: Chris LeBlanc Moderator: Richard Knight END MODERATOR INFO. PROCEDURE: This is a request for discussion, not a call for votes. In this phase of the process, any potential problems with the proposed newsgroup should be raised and resolved. The discussion period will continue for a minimum of 21 days (starting from when the first RFD for this proposal is posted to news.announce.newgroups). During this discussion phase, anyone may comment on the proposal in news.groups and the proponents may modify the RFD in response to such suggestions. After three weeks a Call For Votes (CFV) may be posted by a neutral vote taker if the discussion warrants it. Please do not attempt to vote until this happens. The proposal must pass a Usenet-wide vote with a 2/3 super-majority - and at least 100 more votes in favour than against - to be created. Anyone with an e-mail address may cast a ballot. A neutral vote-taker from the Usenet Volunteer Votetakers (UVV) conducts all CFV's. All discussion of this proposal should be posted to news.groups. This RFD attempts to comply fully with the Usenet newsgroup creation guidelines outlined in "How to Create a New Usenet Newsgroup" and "How to Format and Submit a New Group Proposal". Please refer to these documents (available in news.announce.newgroups) if you have any questions about the process. DISTRIBUTION: This RFD is being cross-posted in the following newsgroups, per accepted procedure: rec.games.mecha news.announce.newgroups news.groups And it will also be posted to the following mailing lists: tmobml heavygearml All follow-up messages and discussions should be directed to news.groups, the usenet newsgroup dedicated to the discussion of proposals for newsgroups. Follow-up messages should not be cross-posted to the other groups listed above. When a Call For Votes (CFV) is issued, it will be distributed to all of these newsgroups. RFD compiled and posted by: Camille Klein From robotech@eyrie.org Mon Jun 23 09:30:11 1997 Path: news.isc.org!bounce-back From: robotech@eyrie.org (Robotech_Master) Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: RFD: moderate rec.games.mecha Followup-To: news.groups Message-ID: <867083321.17736@isc.org> Approved: newgroups-request@isc.org Archive-Name: rec.games.mecha Date: Mon, 23 Jun 1997 16:28:41 GMT Lines: 299 Xref: news.isc.org news.announce.newgroups:542 REQUEST FOR DISCUSSION (RFD) moderated group rec.games.mecha (moderates existing group) This is a formal Request For Discussion (RFD) for changing the status of the group rec.games.mecha from unmoderated to moderated. This is not a Call for Votes (CFV); you cannot vote at this time. Procedural details are below. Newsgroup line: rec.games.mecha Giant robot games. (Moderated) RATIONALE: rec.games.mecha The proposed moderation of a previously unmoderated newsgroup for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Over the last year, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harassment of one or more members of the newsgroup (the Meow Brigade invasions of late 1996 and mid-1997, for example). This steady degradation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. During the preRFD discussion period, two straw votes were taken among the readership of rec.games.mecha. The results of the both votes follow: VOTE 1 ====== Moderate rec.games.mecha: 27 votes Do not moderate rec.games.mecha: 7 votes VOTE 2 ====== Moderate rec.games.mecha: 24 votes Create rec.games.mecha.moderated: 13 votes Do not moderate: 2 votes Full descriptions of the vote results may be found via DejaNews, or can be requested from the proponent via email. CHARTER: rec.games.mecha rec.games.mecha is dedicated to discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Each posting to rec.games.mecha should include a keyword on the subject line either designating which which game system the posting refers to ([BTECH], [Mekton], [Robotech], etc.) or marking the general subject of the post ([ADMIN], etc.). If a submitted post does not have a keyword, the moderator may add an appropriate keyword, but posters are encouraged to add keywords themselves to save moderation work. An expanded list of suggested keywords will be posted in a separate FAQ. Contributions are welcome from all who wish to engage in discussion of Mecha Games, related subjects, and outside sites pertaining thereunto--this includes mass media (books, magazines, movies, etc.), webpages, IRC channels, WebChat rooms, MUDs/MUSEs/MUSHes/etc, computer games. Also welcome are solicitations for players. Discussion on rec.games.mecha may consist of such things as: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists, webpages, or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. rec.games.mecha is not to be used for the following: * Advertising of non-mecha related things. * Posting of binaries (with the exception of PGP signatures and clear-signatures, which are allowed), HTML-formatted messages, or MIME attachments. However, notices of archives, webpages, or FTP sites dedicated to mecha-related binaries are welcome, and should be used as alternatives to posting binary material. * Blatant trolls or other abusive material. * Posting of off-topic or excessively-crossposted material. "Off-topic" refers to anything not pertaining to mecha or mecha-related gaming. However, "on-topic" will be interpreted very broadly; almost anything that is not directly objectionable (by the criteria for disallowed posts given above) will be let through. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. This also includes blatant trolls (posts with primarily emotive content along the lines of "ROBOTECH SUCKS!!!" or "YOUR ALL FAGS GIT A LIFE" for example). The discussion in rec.games.mecha is moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out abuse, spam, and posts sent to rec.games.mecha by mistake. Content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Moderation Policy: The moderators will try to ensure that the postings are free from gratuitous verbal abuse and personal attacks. Authorship is NOT a criterion for judgment; article content is the sole criterion. That said, it is not the business of the moderators to search out or remove illegal material, and the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles should not be formatted to a large extent in HTML code (as the latest versions of Netscape and Microsoft Internet News are known to post), nor should they be use MIME attachment, nor should they be in multipart format (ie part 1/4, 2/4, etc.). HTML-style emoticons, such as , are all right, however. The moderators are authorized to reject articles that do not meet the topical criteria given above. In addition, moderators may reject posts, particularly long ones, consisting overwhelmingly of quoted material. Posts that add nothing substantial, and add new content only to the effect of 'me too', 'no', and the like, may also be rejected if they fail to serve the purpose of furthering discussion. Anyone whose article is rejected will usually be mailed a brief note, consisting of a personally written note and/or a section of the charter or FAQ, to inform him why his posting was rejected and what kind of adjustments he should consider making if they wish to resubmit the article. (Though in the case of spam, the moderator should feel free to ignore it entirely.) If desired by the poster, further assistance or advice will be given by the moderators. Conversation, chat, and the mutual fun of the participants are all important. Off-topic threads that began as on-topic threads will not be rejected as long as they retain some periodic relevance to mecha. Moderators may insert subject line keywords to reflect topic drift, but will reject chat-type posts only when they become completely irrelevant. Messages will _not_ be edited for content (though some approved messages may have a clearly delineated moderator's note appended to the end); they will be either accepted or rejected--it is up to the poster to decide to make any changes himself before resubmitting. The subject lines will also not be altered by the moderators (save for the addition of [keyword] tags where necessary), though the moderators may suggest that the posters change the subject line themselves if the thread topic starts to drift. The moderators will _not_ alter articles' Newsgroups lines. Any article rejected for excessive and/or off-topic crossposting will be returned to the poster so that he can make any necessary adjustments himself before resubmitting it. If new moderators are required, they are selected from among those responding to a request for volunteers posted in the newsgroup by a 2/3 majority of the currently active moderators. Grounds for removal of an existing moderator are demonstrated repeated willful violations of the charter, followed by a 2/3 majority vote of the other moderators. Commercial postings are prohibited, with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are authorized to reject postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and may forward a copy of the FAQ or charter to the poster with the relevant sections highlighted. The moderators may issue cancels for posts that managed to bypass moderation through approval-forgery or identity-forgery. NO specific individuals or groups are excluded from rec.games.mecha (except on a post-by-post basis, the same as everyone else) nor will any specific individuals or groups be shown favoritism. To provide for the necessity of future changes, this charter may be amended or altered by a 2/3 vote of the currently active moderators. Any major changes will first be discussed in rec.games.mecha to gauge the opinions of those people who they would affect. END CHARTER. MODERATOR INFO: rec.games.mecha Russ Allbery has graciously volunteered to host the moderation site at eyrie.org, which is served by a regional Usenet hub and has excellent propagation. Moderator: Christopher E. Meadows Moderator: Jon Selbo Moderator: David C. Mescher Moderator: Linwood J. Foster Moderator: Jeffrey Smith Moderator: Peter La Casse Moderator: Steve Pettit Moderator: Keith E. Peyton Moderator: Tim Skirvin Moderator: William E. Ward END MODERATOR INFO. PROCEDURE: This is a request for discussion, not a call for votes. In this phase of the process, any potential problems with the proposed newsgroup should be raised and resolved. The discussion period will continue for a minimum of 21 days (starting from when the first RFD for this proposal is posted to news.announce.newgroups). During this discussion phase, anyone may comment on the proposal in news.groups and the proponents may modify the RFD in response to such suggestions. After three weeks a Call For Votes (CFV) may be posted by a neutral vote taker if the discussion warrants it. Please do not attempt to vote until this happens. The proposal must pass a Usenet-wide vote with a 2/3 majority--and at least 100 more votes in favor than against--to be created. Anyone with an e-mail address may cast a ballot. A neutral vote-taker from the Usenet Volunteer Votetakers (UVV) conducts all CFVs. All discussion of this proposal should be posted to news.groups. This RFD attempts to comply fully with the Usenet newsgroup creation guidelines outlined in "How to Create a New Usenet Newsgroup" and "How to Format and Submit a New Group Proposal". Please refer to these documents (available in news.announce.newgroups) if you have any questions about the process. DISTRIBUTION: This RFD is being cross-posted in the following newsgroups, per accepted procedure: rec.games.mecha news.announce.newgroups news.groups Pointers will be sent to various Robotech, BattleTech, Heavy Gear, and other mecha and gaming-related mailing lists and newsgroups. All follow-up messages and discussions should be directed to news.groups, the Usenet newsgroup dedicated to the discussion of proposals for newsgroups. Follow-up messages should not be cross-posted to the other groups listed above. When a Call For Votes (CFV) is issued, it will be distributed to all of these newsgroups. RFD compiled by Christopher E. Meadows , but based largely on a prior RFD compiled and posted by Camille Klein , with a paragraph or two borrowed from the rec.arts.comics.creative charter by Russ Allbery , with help and feedback from various other people on rec.games.mecha and elsewhere. -- Chris Meadows aka | Author, Team M.E.C.H.A., Crapshoot & Co. Robotech_Master | on the Superguy Listserv (bit.listserv.superguy) robotech@jurai.net | With a World Wide Web homepage located at robotech@eyrie.org | http://www.jurai.net/~robotech/index.html From robotech@eyrie.org Wed Jul 2 02:00:09 1997 Path: news.isc.org!bounce-back From: robotech@eyrie.org (Robotech_Master) Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: 2nd RFD: moderate rec.games.mecha Followup-To: news.groups Message-ID: <867833232.7552@isc.org> Approved: newgroups-request@isc.org Archive-Name: rec.games.mecha Date: Wed, 02 Jul 1997 08:47:12 GMT Lines: 298 Xref: news.isc.org news.announce.newgroups:558 REQUEST FOR DISCUSSION (RFD) moderated group rec.games.mecha (moderates existing group) This is a formal Request For Discussion (RFD) for changing the status of the group rec.games.mecha from unmoderated to moderated. This is not a Call for Votes (CFV); you cannot vote at this time. Procedural details are below. Newsgroup line: rec.games.mecha Giant robot games. (Moderated) CHANGES from previous RFD: Changed to allow correction of HTML, MIME, and >80-char margins. RATIONALE: rec.games.mecha The proposed moderation of a previously unmoderated newsgroup for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Over the last year, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harassment of one or more members of the newsgroup (the Meow Brigade invasions of late 1996 and mid-1997, for example). This steady degradation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. During the preRFD discussion period, two straw votes were taken among the readership of rec.games.mecha. The results of the both votes follow: VOTE 1 ====== Moderate rec.games.mecha: 27 votes Do not moderate rec.games.mecha: 7 votes VOTE 2 ====== Moderate rec.games.mecha: 24 votes Create rec.games.mecha.moderated: 13 votes Do not moderate: 2 votes Full descriptions of the vote results may be found via DejaNews, or can be requested from the proponent via email. CHARTER: rec.games.mecha rec.games.mecha is dedicated to discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Each posting to rec.games.mecha should include a keyword on the subject line either designating which which game system the posting refers to ([BTECH], [Mekton], [Robotech], etc.) or marking the general subject of the post ([ADMIN], etc.). If a submitted post does not have a keyword, the moderator may add an appropriate keyword, but posters are encouraged to add keywords themselves to save moderation work. An expanded list of suggested keywords will be posted in a separate FAQ. Contributions are welcome from all who wish to engage in discussion of Mecha Games, related subjects, and outside sites pertaining thereunto--this includes mass media (books, magazines, movies, etc.), webpages, IRC channels, WebChat rooms, MUDs/MUSEs/MUSHes/etc, computer games. Also welcome are solicitations for players. Discussion on rec.games.mecha may consist of such things as: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists, webpages, or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. rec.games.mecha is not to be used for the following: * Advertising of non-mecha related things. * Posting of binaries (with the exception of PGP signatures and clear-signatures, which are allowed), HTML-formatted messages, or MIME attachments. However, notices of archives, webpages, or FTP sites dedicated to mecha-related binaries are welcome, and should be used as alternatives to posting binary material. * Blatant trolls or other abusive material. * Posting of off-topic or excessively-crossposted material. "Off-topic" refers to anything not pertaining to mecha or mecha-related gaming. However, "on-topic" will be interpreted very broadly; almost anything that is not directly objectionable (by the criteria for disallowed posts given above) will be let through. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. This also includes blatant trolls (posts with primarily emotive content along the lines of "ROBOTECH SUCKS!!!" or "YOUR ALL FAGS GIT A LIFE" for example). The discussion in rec.games.mecha is moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out abuse, spam, and posts sent to rec.games.mecha by mistake. Save where MIME-encoding, HTML marked-up posts, or >80 character margins are concerned, content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Moderation Policy: The moderators will try to ensure that the postings are free from gratuitous verbal abuse and personal attacks. Authorship is NOT a criterion for judgment; article content is the sole criterion. That said, it is not the business of the moderators to search out or remove illegal material, and the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles should not be formatted to a large extent in HTML code (as the latest versions of Netscape and Microsoft Internet News are known to post), nor should they be use MIME attachment, nor should they be in multipart format (ie part 1/4, 2/4, etc.). HTML-style emoticons, such as , are all right, however. The moderators are authorized to reject articles that do not meet the topical criteria given above or, if they so choose, may correct issues of margin, HTML, or MIME encoding and post a corrected version of the article. Moderators may also reject posts, particularly long ones, that consist overwhelmingly of quoted material. Posts that add nothing substantial, and add new content only to the effect of 'me too', 'no', and the like, may also be rejected if they fail to serve the purpose of furthering discussion. Anyone whose article is rejected will usually be mailed a brief note, consisting of a personally written note and/or a section of the charter or FAQ, to inform him why his posting was rejected and what kind of adjustments he should consider making if they wish to resubmit the article. (Though in the case of spam, the moderator should feel free to ignore it entirely.) If desired by the poster, further assistance or advice will be given by the moderators. Conversation, chat, and the mutual fun of the participants are all important. Off-topic threads that began as on-topic threads will not be rejected as long as they retain some periodic relevance to mecha. Moderators may insert subject line keywords to reflect topic drift, but will reject chat-type posts only when they become completely irrelevant. Messages will _not_ be edited for content (though some approved messages may have a clearly delineated moderator's note appended to the end); they will be either accepted or rejected--it is up to the poster to decide to make any changes himself before resubmitting. The subject lines will also not be altered by the moderators (save for the addition of [keyword] tags where necessary), though the moderators may suggest that the posters change the subject line themselves if the thread topic starts to drift. The moderators will _not_ alter articles' Newsgroups lines. Any article rejected for excessive and/or off-topic crossposting will be returned to the poster so that he can make any necessary adjustments himself before resubmitting it. If new moderators are required, they are selected from among those responding to a request for volunteers posted in the newsgroup by a 2/3 majority of the currently active moderators. Grounds for removal of an existing moderator are demonstrated repeated willful violations of the charter, followed by a 2/3 majority vote of the other moderators. Commercial postings are prohibited, with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are authorized to reject postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and may forward a copy of the FAQ or charter to the poster with the relevant sections highlighted. The moderators may issue cancels for posts that managed to bypass moderation through approval-forgery or identity-forgery. NO specific individuals or groups are excluded from rec.games.mecha (except on a post-by-post basis, the same as everyone else) nor will any specific individuals or groups be shown favoritism. To provide for the necessity of future changes, this charter may be amended or altered by a 2/3 vote of the currently active moderators. Any major changes will first be discussed in rec.games.mecha to gauge the opinions of those people who they would affect. END CHARTER. MODERATOR INFO: rec.games.mecha Russ Allbery has graciously volunteered to host the moderation site at eyrie.org, which is served by a regional Usenet hub and has excellent propagation. Moderator: Christopher E. Meadows Moderator: Jon Selbo Moderator: David C. Mescher Moderator: Linwood J. Foster Moderator: Jeffrey Smith Moderator: Peter La Casse Moderator: Steve Pettit Moderator: Keith E. Peyton Moderator: Tim Skirvin Moderator: William E. Ward END MODERATOR INFO. PROCEDURE: This is a request for discussion, not a call for votes. In this phase of the process, any potential problems with the proposed newsgroup should be raised and resolved. The discussion period will continue for a minimum of 21 days (starting from when the first RFD for this proposal is posted to news.announce.newgroups). During this discussion phase, anyone may comment on the proposal in news.groups and the proponents may modify the RFD in response to such suggestions. After three weeks a Call For Votes (CFV) may be posted by a neutral vote taker if the discussion warrants it. Please do not attempt to vote until this happens. The proposal must pass a Usenet-wide vote with a 2/3 majority--and at least 100 more votes in favor than against--to be created. Anyone with an e-mail address may cast a ballot. A neutral vote-taker from the Usenet Volunteer Votetakers (UVV) conducts all CFVs. All discussion of this proposal should be posted to news.groups. This RFD attempts to comply fully with the Usenet newsgroup creation guidelines outlined in "How to Create a New Usenet Newsgroup" and "How to Format and Submit a New Group Proposal". Please refer to these documents (available in news.announce.newgroups) if you have any questions about the process. DISTRIBUTION: This RFD is being cross-posted in the following newsgroups, per accepted procedure: rec.games.mecha news.announce.newgroups news.groups Pointers will be sent to various Robotech, BattleTech, Heavy Gear, and other mecha and gaming-related mailing lists and newsgroups. All follow-up messages and discussions should be directed to news.groups, the Usenet newsgroup dedicated to the discussion of proposals for newsgroups. Follow-up messages should not be cross-posted to the other groups listed above. When a Call For Votes (CFV) is issued, it will be distributed to all of these newsgroups. RFD compiled by Christopher E. Meadows , but based largely on a prior RFD compiled and posted by Camille Klein , with a paragraph or two borrowed from the rec.arts.comics.creative charter by Russ Allbery , with help and feedback from various other people on rec.games.mecha and elsewhere. From bostwick@cas.chemistry.gatech.edu Mon Aug 18 18:15:21 1997 Path: news.isc.org!bounce-back From: David Bostwick Reply-To: bostwick@cas.chemistry.gatech.edu Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: CFV: rec.games.mecha moderated Followup-To: poster Message-ID: <871953209.1146@isc.org> References: <867083321.17736@isc.org> <867833232.7552@isc.org> Supersedes: <867833232.7552@isc.org> Organization: Usenet Volunteer Votetakers Approved: newgroups-request@isc.org Expires: 10 Sep 1997 00:00:00 GMT Archive-Name: rec.games.mecha Date: Tue, 19 Aug 1997 01:13:29 GMT Lines: 309 Xref: news.isc.org news.announce.newgroups:693 FIRST CALL FOR VOTES (of 2) moderated group rec.games.mecha This CFV is to be distributed only by the votetaker. It is not to be posted to newsgroups, or mailed to mailing lists or individuals, except by the votetaker. Ballots or CFVs provided by anyone else will be invalid. Newsgroups line: rec.games.mecha Giant robot games. (Moderated) Votes must be received by 23:59:59 UTC, 9 Sep 1997. This vote is being conducted by a neutral third party. Questions about the proposed group should be directed to the proponent. Proponent: Christopher E. Meadows Votetaker: David Bostwick RATIONALE: rec.games.mecha The proposed moderation of a previously unmoderated newsgroup for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Over the last year, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harassment of one or more members of the newsgroup (the Meow Brigade invasions of late 1996 and mid-1997 and the recent massive forged-header binary bombings, for example). This steady degradation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. CHARTER: rec.games.mecha Rec.games.mecha is dedicated to discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Each posting to rec.games.mecha should include a keyword on the subject line either designating which which game system the posting refers to ([BTECH], [Mekton], [Robotech], etc.) or marking the general subject of the post ([ADMIN], etc.). If a submitted post does not have a keyword, the moderator may add an appropriate keyword, but posters are encouraged to add keywords themselves to save moderation work. An expanded list of suggested keywords will be posted in a separate FAQ. Contributions are welcome from all who wish to engage in discussion of Mecha Games, related subjects, and outside sites pertaining thereunto--this includes mass media (books, magazines, movies, etc.), webpages, IRC channels, WebChat rooms, MUDs/MUSEs/MUSHes/etc, computer games. Also welcome are solicitations for players. Discussion on rec.games.mecha may consist of such things as: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists, webpages, or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. rec.games.mecha is not to be used for the following: * Advertising of non-mecha related things. * Posting of binaries (with the exception of PGP signatures and clear-signatures, which are allowed), HTML-formatted messages, or MIME attachments. However, notices of archives, webpages, or FTP sites dedicated to mecha-related binaries are welcome, and should be used as alternatives to posting binary material. * Blatant trolls or other abusive material. * Posting of off-topic or excessively-crossposted material. "Off-topic" refers to anything not pertaining to mecha or mecha-related gaming. However, "on-topic" will be interpreted very broadly; almost anything that is not directly objectionable (by the criteria for disallowed posts given above) will be let through. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. This also includes blatant trolls (posts with primarily emotive content along the lines of "ROBOTECH SUCKS!!!" or "YOUR ALL FAGS GIT A LIFE" for example). The discussion in rec.games.mecha is moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out abuse, spam, and posts sent to rec.games.mecha by mistake. Save where MIME-encoding, HTML marked-up posts, or >80 character margins are concerned, content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Moderation Policy: The moderators will try to ensure that the postings are free from gratuitous verbal abuse and personal attacks. Authorship is NOT a criterion for judgment; article content is the sole criterion. That said, it is not the business of the moderators to search out or remove illegal material, and the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles should not be formatted to a large extent in HTML code (as certain versions of Netscape and Microsoft Internet News are known to post), nor should they be use MIME attachment, nor should they be in multipart format (ie part 1/4, 2/4, etc.). HTML-style emoticons, such as , are all right, however. The moderators are authorized to reject articles that do not meet the topical criteria given above or, if they so choose, may correct issues of margin, HTML, or MIME encoding and post a corrected version of the article. Moderators may also reject posts, particularly long ones, that consist overwhelmingly of quoted material. Posts that add nothing substantial, and add new content only to the effect of 'me too', 'no', and the like, may also be rejected if they fail to serve the purpose of furthering discussion. Anyone whose article is rejected will usually be mailed a brief note, consisting of a personally written note and/or a section of the charter or FAQ, to inform him why his posting was rejected and what kind of adjustments he should consider making if they wish to resubmit the article. (Though in the case of spam, the moderator should feel free to ignore it entirely.) If desired by the poster, further assistance or advice will be given by the moderators. Conversation, chat, and the mutual fun of the participants are all important. Off-topic threads that began as on-topic threads will not be rejected as long as they retain some periodic relevance to mecha. Moderators may insert subject line keywords to reflect topic drift, but will reject chat-type posts only when they become completely irrelevant. Messages will _not_ be edited for content (though some approved messages may have a clearly delineated moderator's note appended to the end); they will be either accepted or rejected--it is up to the poster to decide to make any changes himself before resubmitting. The subject lines will also not be altered by the moderators (save for the addition of [keyword] tags where necessary), though the moderators may suggest that the posters change the subject line themselves if the thread topic starts to drift. The moderators will _not_ alter articles' Newsgroups lines. Any article rejected for excessive and/or off-topic crossposting will be returned to the poster so that he can make any necessary adjustments himself before resubmitting it. If new moderators are required, they are selected from among those responding to a request for volunteers posted in the newsgroup by a 2/3 majority of the currently active moderators. Grounds for removal of an existing moderator are demonstrated repeated willful violations of the charter, followed by a 2/3 majority vote of the other moderators. Commercial postings are prohibited, with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are authorized to reject postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and may forward a copy of the FAQ or charter to the poster with the relevant sections highlighted. The moderators may issue cancels for posts that managed to bypass moderation through approval-forgery or identity-forgery. NO specific individuals or groups are excluded from rec.games.mecha (except on a post-by-post basis, the same as everyone else) nor will any specific individuals or groups be shown favoritism. To provide for the necessity of future changes, this charter may be amended or altered by a 2/3 vote of the currently active moderators. Any major changes will first be discussed in rec.games.mecha to gauge the opinions of those people who they would affect. END CHARTER. MODERATOR INFO: rec.games.mecha Moderator: "Christopher E. Meadows" Moderator: Jon Selbo Moderator: "David C. Mescher" Moderator: "Linwood J. Foster" Moderator: Jeffrey Smith Moderator: Peter La Casse Moderator: Steve Pettit Moderator: "Keith E. Peyton" Moderator: Tim Skirvin Moderator: "William E. Ward" Administrative contact address: rgm-request@eyrie.org Article submission address: rgm@eyrie.org END MODERATOR INFO. DISTRIBUTION: Pointers directing readers to this CFV will be posted in these groups: alt.fan.bgcrisis alt.fan.robotech alt.toys.transformers alt.tv.robotech rec.arts.anime.games rec.games.frp.announce rec.games.frp.misc IMPORTANT VOTING PROCEDURE NOTES: READ THIS BEFORE VOTING Standard Guidelines for voting apply. One person, one vote. Votes must be mailed directly from the voter to the votetaker. Anonymous, forwarded or proxy votes are not valid. Votes mailed by WWW/HTML/CGI forms are considered to be anonymous votes. Vote counting is automated. Failure to follow these directions may mean that your vote does not get counted. If you do not receive an acknowledgment of your vote within three days contact the votetaker about the problem. It's your responsibility to make sure your vote is registered correctly. Duplicate votes are resolved in favor of the most recent valid vote. Addresses and votes of all voters will be published in the final voting results post. The purpose of a Usenet vote is to determine the genuine interest of persons who would read a proposed newsgroup. Soliciting votes from uninterested parties defeats this purpose. Please do not distribute this CFV. If you must, direct people to the official CFV as posted to news.announce.newgroups. Distributing pre-marked or otherwise edited copies of this CFV is generally considered to be vote fraud. When in doubt, ask the votetaker. HOW TO VOTE: Extract the ballot from the CFV by deleting everything before the "BEGINNING OF BALLOT" and after the "END OF BALLOT" lines. Don't worry about the spacing of the columns or any quote characters (">") that your reply inserts. Please do not send the entire CFV back to me. Fill in the ballot as shown below. Please provide a valid name and indicate your desired vote in the appropriate locations inside the ballot. When finished, MAIL the ballot to: . Just "replying" to this message should work, but check the "To:" line. Examples of how to properly indicate your vote (do not vote here): [ YES ] example.yes.vote [ NO ] example.no.vote [ ABSTAIN ] example.abstention [ CANCEL ] example.cancellation DO NOT modify, alter or delete any information in this ballot! If you do, the voting software will probably reject your ballot. If these instructions are unclear, please ask the votetaker. ======== BEGINNING OF BALLOT: Delete everything before this line ======= .----------------------------------------------------------------------- | 1ST CALL FOR VOTES: rec.games.mecha | Official Usenet Voting Ballot (Do not remove this line!) |----------------------------------------------------------------------- | Please provide a valid name, or your vote may be rejected. Place | ONLY your name (i.e., do not include your e-mail address or any other | information) after the colon on the line below. Voter name: | Insert YES, NO, ABSTAIN, or CANCEL inside the brackets for each | newsgroup listed below (do not delete the newsgroup name): Your Vote Newsgroup --------- ----------------------------------------------------------- [ ] rec.games.mecha ======== END OF BALLOT: Delete everything after this line ============== This CFV was created with uvpq 1.0zeta (May 8 1997). PQ datestamp: 970324 -- Voting address : bostwick@cas.chemistry.gatech.edu From bostwick@cas.chemistry.gatech.edu Fri Aug 29 11:15:05 1997 Path: news.isc.org!bounce-back From: David Bostwick Reply-To: bostwick@cas.chemistry.gatech.edu Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: 2nd CFV: rec.games.mecha moderated Followup-To: poster Message-ID: <872878046.24378@isc.org> References: <867083321.17736@isc.org> <867833232.7552@isc.org> <871953209.1146@isc.org> Supersedes: <871953209.1146@isc.org> Organization: Usenet Volunteer Votetakers Approved: newgroups-request@isc.org Expires: 10 Sep 1997 00:00:00 GMT Archive-Name: rec.games.mecha Date: Fri, 29 Aug 1997 18:07:26 GMT Lines: 325 Xref: news.isc.org news.announce.newgroups:723 LAST CALL FOR VOTES (of 2) moderated group rec.games.mecha This CFV is to be distributed only by the votetaker. It is not to be posted to newsgroups, or mailed to mailing lists or individuals, except by the votetaker. Ballots or CFVs provided by anyone else will be invalid. Newsgroups line: rec.games.mecha Giant robot games. (Moderated) Votes must be received by 23:59:59 UTC, 9 Sep 1997. This vote is being conducted by a neutral third party. Questions about the proposed group should be directed to the proponent. Proponent: Christopher E. Meadows Votetaker: David Bostwick RATIONALE: rec.games.mecha The proposed moderation of a previously unmoderated newsgroup for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Over the last year, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harassment of one or more members of the newsgroup (the Meow Brigade invasions of late 1996 and mid-1997 and the recent massive forged-header binary bombings, for example). This steady degradation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. CHARTER: rec.games.mecha Rec.games.mecha is dedicated to discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Each posting to rec.games.mecha should include a keyword on the subject line either designating which which game system the posting refers to ([BTECH], [Mekton], [Robotech], etc.) or marking the general subject of the post ([ADMIN], etc.). If a submitted post does not have a keyword, the moderator may add an appropriate keyword, but posters are encouraged to add keywords themselves to save moderation work. An expanded list of suggested keywords will be posted in a separate FAQ. Contributions are welcome from all who wish to engage in discussion of Mecha Games, related subjects, and outside sites pertaining thereunto--this includes mass media (books, magazines, movies, etc.), webpages, IRC channels, WebChat rooms, MUDs/MUSEs/MUSHes/etc, computer games. Also welcome are solicitations for players. Discussion on rec.games.mecha may consist of such things as: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists, webpages, or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. rec.games.mecha is not to be used for the following: * Advertising of non-mecha related things. * Posting of binaries (with the exception of PGP signatures and clear-signatures, which are allowed), HTML-formatted messages, or MIME attachments. However, notices of archives, webpages, or FTP sites dedicated to mecha-related binaries are welcome, and should be used as alternatives to posting binary material. * Blatant trolls or other abusive material. * Posting of off-topic or excessively-crossposted material. "Off-topic" refers to anything not pertaining to mecha or mecha-related gaming. However, "on-topic" will be interpreted very broadly; almost anything that is not directly objectionable (by the criteria for disallowed posts given above) will be let through. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. This also includes blatant trolls (posts with primarily emotive content along the lines of "ROBOTECH SUCKS!!!" or "YOUR ALL FAGS GIT A LIFE" for example). The discussion in rec.games.mecha is moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out abuse, spam, and posts sent to rec.games.mecha by mistake. Save where MIME-encoding, HTML marked-up posts, or >80 character margins are concerned, content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Moderation Policy: The moderators will try to ensure that the postings are free from gratuitous verbal abuse and personal attacks. Authorship is NOT a criterion for judgment; article content is the sole criterion. That said, it is not the business of the moderators to search out or remove illegal material, and the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles should not be formatted to a large extent in HTML code (as certain versions of Netscape and Microsoft Internet News are known to post), nor should they be use MIME attachment, nor should they be in multipart format (ie part 1/4, 2/4, etc.). HTML-style emoticons, such as , are all right, however. The moderators are authorized to reject articles that do not meet the topical criteria given above or, if they so choose, may correct issues of margin, HTML, or MIME encoding and post a corrected version of the article. Moderators may also reject posts, particularly long ones, that consist overwhelmingly of quoted material. Posts that add nothing substantial, and add new content only to the effect of 'me too', 'no', and the like, may also be rejected if they fail to serve the purpose of furthering discussion. Anyone whose article is rejected will usually be mailed a brief note, consisting of a personally written note and/or a section of the charter or FAQ, to inform him why his posting was rejected and what kind of adjustments he should consider making if they wish to resubmit the article. (Though in the case of spam, the moderator should feel free to ignore it entirely.) If desired by the poster, further assistance or advice will be given by the moderators. Conversation, chat, and the mutual fun of the participants are all important. Off-topic threads that began as on-topic threads will not be rejected as long as they retain some periodic relevance to mecha. Moderators may insert subject line keywords to reflect topic drift, but will reject chat-type posts only when they become completely irrelevant. Messages will _not_ be edited for content (though some approved messages may have a clearly delineated moderator's note appended to the end); they will be either accepted or rejected--it is up to the poster to decide to make any changes himself before resubmitting. The subject lines will also not be altered by the moderators (save for the addition of [keyword] tags where necessary), though the moderators may suggest that the posters change the subject line themselves if the thread topic starts to drift. The moderators will _not_ alter articles' Newsgroups lines. Any article rejected for excessive and/or off-topic crossposting will be returned to the poster so that he can make any necessary adjustments himself before resubmitting it. If new moderators are required, they are selected from among those responding to a request for volunteers posted in the newsgroup by a 2/3 majority of the currently active moderators. Grounds for removal of an existing moderator are demonstrated repeated willful violations of the charter, followed by a 2/3 majority vote of the other moderators. Commercial postings are prohibited, with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are authorized to reject postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and may forward a copy of the FAQ or charter to the poster with the relevant sections highlighted. The moderators may issue cancels for posts that managed to bypass moderation through approval-forgery or identity-forgery. NO specific individuals or groups are excluded from rec.games.mecha (except on a post-by-post basis, the same as everyone else) nor will any specific individuals or groups be shown favoritism. To provide for the necessity of future changes, this charter may be amended or altered by a 2/3 vote of the currently active moderators. Any major changes will first be discussed in rec.games.mecha to gauge the opinions of those people who they would affect. END CHARTER. MODERATOR INFO: rec.games.mecha Moderator: "Christopher E. Meadows" Moderator: Jon Selbo Moderator: "David C. Mescher" Moderator: "Linwood J. Foster" Moderator: Jeffrey Smith Moderator: Peter La Casse Moderator: Steve Pettit Moderator: "Keith E. Peyton" Moderator: Tim Skirvin Moderator: "William E. Ward" Administrative contact address: rgm-request@eyrie.org Article submission address: rgm@eyrie.org END MODERATOR INFO. DISTRIBUTION: Pointers directing readers to this CFV will be posted in these groups: alt.fan.bgcrisis alt.fan.robotech alt.toys.transformers alt.tv.robotech rec.arts.anime.games rec.games.frp.announce rec.games.frp.misc IMPORTANT VOTING PROCEDURE NOTES: READ THIS BEFORE VOTING Standard Guidelines for voting apply. One person, one vote. Votes must be mailed directly from the voter to the votetaker. Anonymous, forwarded or proxy votes are not valid. Votes mailed by WWW/HTML/CGI forms are considered to be anonymous votes. Vote counting is automated. Failure to follow these directions may mean that your vote does not get counted. If you do not receive an acknowledgment of your vote within three days contact the votetaker about the problem. It's your responsibility to make sure your vote is registered correctly. Duplicate votes are resolved in favor of the most recent valid vote. Addresses and votes of all voters will be published in the final voting results post. The purpose of a Usenet vote is to determine the genuine interest of persons who would read a proposed newsgroup. Soliciting votes from uninterested parties defeats this purpose. Please do not distribute this CFV. If you must, direct people to the official CFV as posted to news.announce.newgroups. Distributing pre-marked or otherwise edited copies of this CFV is generally considered to be vote fraud. When in doubt, ask the votetaker. HOW TO VOTE: Extract the ballot from the CFV by deleting everything before the "BEGINNING OF BALLOT" and after the "END OF BALLOT" lines. Don't worry about the spacing of the columns or any quote characters (">") that your reply inserts. Please do not send the entire CFV back to me. Fill in the ballot as shown below. Please provide a valid name and indicate your desired vote in the appropriate locations inside the ballot. When finished, MAIL the ballot to: . Just "replying" to this message should work, but check the "To:" line. Examples of how to properly indicate your vote (do not vote here): [ YES ] example.yes.vote [ NO ] example.no.vote [ ABSTAIN ] example.abstention [ CANCEL ] example.cancellation DO NOT modify, alter or delete any information in this ballot! If you do, the voting software will probably reject your ballot. If these instructions are unclear, please ask the votetaker. ======== BEGINNING OF BALLOT: Delete everything before this line ======= .----------------------------------------------------------------------- | 2ND CALL FOR VOTES: rec.games.mecha | Official Usenet Voting Ballot (Do not remove this line!) |----------------------------------------------------------------------- | Please provide a valid name, or your vote may be rejected. Place | ONLY your name (i.e., do not include your e-mail address or any other | information) after the colon on the line below. Voter name: | Insert YES, NO, ABSTAIN, or CANCEL inside the brackets for each | newsgroup listed below (do not delete the newsgroup name): Your Vote Newsgroup --------- ----------------------------------------------------------- [ ] rec.games.mecha ======== END OF BALLOT: Delete everything after this line ============== rec.games.mecha Bounce List - These votes have been recorded ------------------------------------------------------------------------------ jdutka@pcnet.com John Dutka --------------------------------------------------------------------------- Ballots from the following accounts have not been verified yet, and will not be included in the final count. If your vote is listed below, please contact the votetaker BEFORE the close of voting as listed at the beginning of this CFV. Please be sure to provide a VALID email address. The votetaker MUST be able to contact you to resolve this issue. --------------------------------------------------------------------------- dgreef@nospam.netcomuk.co.uk David Greef This CFV was created with uvpq 1.0zeta (May 8 1997). PQ datestamp: 970324 -- Voting address : bostwick@cas.chemistry.gatech.edu From bostwick@cas.chemistry.gatech.edu Wed Sep 10 15:00:08 1997 Path: news.isc.org!bounce-back From: David Bostwick Reply-To: bostwick@cas.chemistry.gatech.edu Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: RESULT: rec.games.mecha moderated passes 130:19 Followup-To: news.groups Message-ID: <873928217.9585@isc.org> References: <867083321.17736@isc.org> <867833232.7552@isc.org> <871953209.1146@isc.org> <872878046.24378@isc.org> Supersedes: <872878046.24378@isc.org> Organization: Usenet Volunteer Votetakers Approved: newgroups-request@isc.org Archive-Name: rec.games.mecha Date: Wed, 10 Sep 1997 21:50:19 GMT Lines: 413 Xref: news.isc.org news.announce.newgroups:750 RESULT moderated group rec.games.mecha passes 130:19 There were 130 YES votes and 19 NO votes, for a total of 149 valid votes. There were 3 abstains and 2 invalid ballots. For group passage, YES votes must be at least 2/3 of all valid (YES and NO) votes. There also must be at least 100 more YES votes than NO votes. There is a five day discussion period after these results are posted. If no serious allegations of voting irregularities are raised, the moderator of news.announce.newgroups will create the group shortly thereafter. Newsgroups line: rec.games.mecha Giant robot games. (Moderated) The voting period ended at 23:59:59 UTC, 9 Sep 1997. This vote was conducted by a neutral third party. Questions about the proposed group should be directed to the proponent. Proponent: Christopher E. Meadows Votetaker: David Bostwick RATIONALE: rec.games.mecha The proposed moderation of a previously unmoderated newsgroup for the discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Over the last year, rec.games.mecha has had many threads go seriously off-topic--to the point where the newsgroup has degenerated into a giant flamewar several times. Also, rec.games.mecha has been targeted by posts (spam and otherwise) that have nothing at all to do with Mekton, Robotech, BattleTech, Gundam, Heavy Gear, or any other giant robot games but were simply intended either as unacceptable commercial advertising (spam) or as deliberate harassment of one or more members of the newsgroup (the Meow Brigade invasions of late 1996 and mid-1997 and the recent massive forged-header binary bombings, for example). This steady degradation of the signal-to-noise ratio of the newsgroup is seriously undermining the stated purpose of the newsgroup, and has caused many established and respected posters to leave the newsgroup in disgust or to simply go into lurk-mode, to the detriment of the newsgroup as a whole. CHARTER: rec.games.mecha Rec.games.mecha is dedicated to discussion of the wide variety of games oriented towards combat of large humanoid robotic or piloted war machines, i.e. "Mecha." This is a cross-genre group, encompassing a variety of game mechanics (board game, fantasy role play, computer, etc.) as well as containing discussion of the spinoff subjects from each game as they relate to the game play, such as books, magazines, television, movies, webpages, archives, chat areas, etc. Each posting to rec.games.mecha should include a keyword on the subject line either designating which which game system the posting refers to ([BTECH], [Mekton], [Robotech], etc.) or marking the general subject of the post ([ADMIN], etc.). If a submitted post does not have a keyword, the moderator may add an appropriate keyword, but posters are encouraged to add keywords themselves to save moderation work. An expanded list of suggested keywords will be posted in a separate FAQ. Contributions are welcome from all who wish to engage in discussion of Mecha Games, related subjects, and outside sites pertaining thereunto--this includes mass media (books, magazines, movies, etc.), webpages, IRC channels, WebChat rooms, MUDs/MUSEs/MUSHes/etc, computer games. Also welcome are solicitations for players. Discussion on rec.games.mecha may consist of such things as: * Posts asking for information about where to buy mecha-gaming materials. * Announcements of conventions, fandom resources, auctions of mecha-gaming materials, new mailing lists, webpages, or other groups pertaining to mecha-gaming. * Replies to requests for information. * Rules and game-history questions, and replies to same. * Minor role-playing posts, generally denoted with [IC] tags in the subject line. rec.games.mecha is not to be used for the following: * Advertising of non-mecha related things. * Posting of binaries (with the exception of PGP signatures and clear-signatures, which are allowed), HTML-formatted messages, or MIME attachments. However, notices of archives, webpages, or FTP sites dedicated to mecha-related binaries are welcome, and should be used as alternatives to posting binary material. * Blatant trolls or other abusive material. * Posting of off-topic or excessively-crossposted material. "Off-topic" refers to anything not pertaining to mecha or mecha-related gaming. However, "on-topic" will be interpreted very broadly; almost anything that is not directly objectionable (by the criteria for disallowed posts given above) will be let through. Postings considered by the Usenet community to be 'spam' or similar forms of net-abuse are not permitted. This also includes blatant trolls (posts with primarily emotive content along the lines of "ROBOTECH SUCKS!!!" or "YOUR ALL FAGS GIT A LIFE" for example). The discussion in rec.games.mecha is moderated. The moderation is not to censor or suppress discussion or controversy on any topic relevant to the group, but rather to filter out abuse, spam, and posts sent to rec.games.mecha by mistake. Save where MIME-encoding, HTML marked-up posts, or >80 character margins are concerned, content or style will NEVER be altered by the moderators, whose sole purpose is to forward all appropriate postings to the group. Moderation Policy: The moderators will try to ensure that the postings are free from gratuitous verbal abuse and personal attacks. Authorship is NOT a criterion for judgment; article content is the sole criterion. That said, it is not the business of the moderators to search out or remove illegal material, and the moderators cannot be held responsible for any postings to the group written by other persons. Articles for rec.games.mecha must be relevant to the newsgroup charter. Articles should have a maximum line width of 80 characters, though a line width of 64-72 characters is suggested for new articles, as this allows the material to be easily quoted in follow-ups without reformatting line breaks. Articles should not be formatted to a large extent in HTML code (as certain versions of Netscape and Microsoft Internet News are known to post), nor should they be use MIME attachment, nor should they be in multipart format (ie part 1/4, 2/4, etc.). HTML-style emoticons, such as , are all right, however. The moderators are authorized to reject articles that do not meet the topical criteria given above or, if they so choose, may correct issues of margin, HTML, or MIME encoding and post a corrected version of the article. Moderators may also reject posts, particularly long ones, that consist overwhelmingly of quoted material. Posts that add nothing substantial, and add new content only to the effect of 'me too', 'no', and the like, may also be rejected if they fail to serve the purpose of furthering discussion. Anyone whose article is rejected will usually be mailed a brief note, consisting of a personally written note and/or a section of the charter or FAQ, to inform him why his posting was rejected and what kind of adjustments he should consider making if they wish to resubmit the article. (Though in the case of spam, the moderator should feel free to ignore it entirely.) If desired by the poster, further assistance or advice will be given by the moderators. Conversation, chat, and the mutual fun of the participants are all important. Off-topic threads that began as on-topic threads will not be rejected as long as they retain some periodic relevance to mecha. Moderators may insert subject line keywords to reflect topic drift, but will reject chat-type posts only when they become completely irrelevant. Messages will _not_ be edited for content (though some approved messages may have a clearly delineated moderator's note appended to the end); they will be either accepted or rejected--it is up to the poster to decide to make any changes himself before resubmitting. The subject lines will also not be altered by the moderators (save for the addition of [keyword] tags where necessary), though the moderators may suggest that the posters change the subject line themselves if the thread topic starts to drift. The moderators will _not_ alter articles' Newsgroups lines. Any article rejected for excessive and/or off-topic crossposting will be returned to the poster so that he can make any necessary adjustments himself before resubmitting it. If new moderators are required, they are selected from among those responding to a request for volunteers posted in the newsgroup by a 2/3 majority of the currently active moderators. Grounds for removal of an existing moderator are demonstrated repeated willful violations of the charter, followed by a 2/3 majority vote of the other moderators. Commercial postings are prohibited, with exception of periodic announcements of private auctions or new releases by mecha-game publishers. The moderators are authorized to reject postings which are commercial in nature and do not fit the criteria mentioned here and earlier in this document, and may forward a copy of the FAQ or charter to the poster with the relevant sections highlighted. The moderators may issue cancels for posts that managed to bypass moderation through approval-forgery or identity-forgery. NO specific individuals or groups are excluded from rec.games.mecha (except on a post-by-post basis, the same as everyone else) nor will any specific individuals or groups be shown favoritism. To provide for the necessity of future changes, this charter may be amended or altered by a 2/3 vote of the currently active moderators. Any major changes will first be discussed in rec.games.mecha to gauge the opinions of those people who they would affect. END CHARTER. MODERATOR INFO: rec.games.mecha Moderator: "Christopher E. Meadows" Moderator: Jon Selbo Moderator: "David C. Mescher" Moderator: "Linwood J. Foster" Moderator: Jeffrey Smith Moderator: Peter La Casse Moderator: Steve Pettit Moderator: "Keith E. Peyton" Moderator: Tim Skirvin Moderator: "William E. Ward" Administrative contact address: rgm-request@eyrie.org Article submission address: rgm@eyrie.org END MODERATOR INFO. DISTRIBUTION: Pointers directing readers to this CFV were posted in these groups: alt.fan.bgcrisis alt.fan.robotech alt.toys.transformers alt.tv.robotech rec.arts.anime.games rec.games.frp.announce rec.games.frp.misc rec.games.mecha Final Vote Ack Voted Yes ------------------------------------------------------------------------------ *NOSPAM*innate2@mail2.theonramp.net Shannon Walker A.C.Mcgregor@Bradford.ac.uk Alisdair McGregor abbott@dakota.net Daniel H. Abbott arisian@eyrie.org Bruce Baugh askim@csulb.edu Anthony Kim at850@freenet.carleton.ca Thomas McCambley balloon@eraserco.demon.co.uk Malcolm Loades beccaw@erols.com Rebecca A. Ward bedmonds@cs.ubc.ca Brian Edmonds briann@cyberlynk.com Brian Keith Nolen chadbarn@intergate.bc.ca Chad Barnett chriseb@nortel.ca Chris Ebenezer cks@hawkwind.utcs.toronto.edu Chris Siebenmann cn236@freenet.carleton.ca Scot Delahunt crusher1@netcom.ca James A. Nicholson cucmw1@pen.eiu.edu Adin Hunter Baber D.T.M.Gladding@lboro.ac.uk Dave Gladding dcb124@mail.usask.ca Dan Brown (aka Dan Jormungand) dented-knight@worldnet.att.net Mitchell A. McCann DEveland@MindSpring.com Dan Eveland dgreef@nospam.netcomuk.co.uk David Greef dmacquee@gpu.srv.ualberta.ca Dan MacQueen dmescher@cslab.vt.edu David C. Mescher doc@cccs.umn.edu David Owen-Cruise doole@VNET.IBM.COM Doug Doole douglasd@waikato.ac.nz Douglas L Davey dvandom@pacific.mps.ohio-state.edu Dave Van Domelen dyellope@norfolk-county.com David Yellope ekarl@IDT.NET Ed Karl enigma@matrix.mv.com Shawn Girard fluffy@meow.org Felix K Flaumig flynnmj@magpage.com Michael J. Flynn fskaf@aurora.alaska.edu Karl Falk garou@skyenet.net James Hines e-mail: garou@skyenet.net gblais@upc.qc.ca Gaetan Blais gladius@portal.ca Jeff Lambert godmom@pagesz.net GodMom of the MoB graeme@babylon.wsc.monash.edu.au Graeme Cross grubilator@ncwebsurfer.com Gary Gruber gss_SuB@compuserve.com Martin Koczwara guymacon@deltanet.com Guy Macon hbias@earthlink.net Harris Bias HECKATHO@B.PSC.EDU Eric J. Heckathorn heemsoth@zfn.uni-bremen.de Christoph Heemsoth henohr@sokrates.mip.ki.se henrik ohrstrom hfung@lerami.lerctr.org Hank Fung hh299@cleveland.Freenet.Edu Jim Baranovich hz247wi@unidui.uni-duisburg.de Sacha Wilberg ichudov@algebra.com Igor Chudov jajohn@nortel.ca Allen Johnson Jatkins6@REMOVE.ix.netcom.com John M. Atkinson jchen1@fate.eng.buffalo.edu Joseph Chen jdg@but-i-dont-like-spam.boxmail.com John David Galt jdutka@pcnet.com John Dutka jeriwho@pipeline.com Jeri Massi jivars@ra.abo.fi Jon Markus Klasson Ivars jpc@drum.msfc.nasa.gov J. Porter Clark jselbo@unlinfo.unl.edu Jon G. Selbo judge@america.net Dirk A. Loedding Keithdon@erols.com Keith Alan Donovan kender@ici.net Jonathy Edward Tirrell khyron@execpc.com Christoffer 'Bones' Trossen klegman.1@osu.edu David Klegman KMGray3@aol.com Karolyn Melton-Gray kmorgan@polarnet.com Kathy Morgan kryslin@dm.net Steve Pettit lani@lava.net Lani Teshima-Miller lfoste1@gl.umbc.edu Linwood J. Foster III malloy@concentric.net Sean R. Malloy mange@u.washington.edu Charles Winston MarcFuller@worldnet.att.net Marc Fuller mburkhar@cybrzn.com Michael Burkhart merln_mg@minn.net Matt Stumpf mg30137@gaia.swipnet.se Michael Lindgren mike@falconry.demon.co.uk Mike Hussey mikko.uusitalo@dlc.fi Mikko Uusitalo mmcbain@irus.rri.uwo.ca Matthew McBain moz@mich.com John C. Mozena MPXC63C@prodigy.com Daniel A. Frost mql-av@lix.intercom.es Miquel Abelli mstrmojo@hotmail.com bill silvey nick@cimio.co.uk Nick Waterman - who hates long ballots nightgaunt@earthlink.net Alexander Shearer nospam@fwb.gulf.net Jules Dubois obk3017@InfoNET.st-johns.nf.ca Marcus Taylor otruneal@aol.com Otruneal paxil@inorth.on.ca Trevor Tymchuk petr@duttnxc.tn.tudelft.nl Peter Kocourek phoenix@torfree.net Rick Pikul Prime@ni.net Jeffrey Smith randyrinesmith@compuserve.com Randy A. Rinesmith rboliver@ix.netcom.com Robert B. Oliver rha856@airmail.net Richard L. Hamer rick@bcm.tmc.edu Richard Miller rinnyjoe@earthlink.net Ben Manlove robotech@eyrie.org Christopher E. Meadows roussin@genesis8.frmug.fr.net Emmanuel Roussin samael@clark.net samael sfang@mail.vt.edu Samuel Fang simon@final.demon.co.uk Simon simpson@netcom.com Bob Simpson slk@bash.linux-shell.net Simon Karpen Solarmech@aol.com Matthew del Solar spam@duke.com Danny Frost spoe@mindspring.com Justin Stodola spynx@sierra.net Jack Durst stephen@epix.net Stephen H Herrington III stuart.buchanan@xilinx.com Stuart Buchanan sw@eyrie.org Where are we going, and what am I doing in this handbasket? tekhir@geocities.com Jeremy Misavage thantos@decatl.alf.dec.com AlexanderWilliams tlacasse@students.wisc.edu Peter La Casse tmfrazer@novice.uwaterloo.ca Tim Frazer tonyb@null.net Tony Basoglu ToothDoc@Liii.com Cliff Baynon trboturtle@aol.com Craig A Reed Jr tskirvin@uiuc.edu Tim Skirvin tuckerx@juno.com Jason Eric Tucker Tywitt@aol.com Toby Wittwer vpdura@hiwaay.net Vic Dura vsurina@phy.hr Vedran Surina wew@magician.larc.nasa.gov William Ward widenius@ling.helsinki.fi Risto Widenius willday@rom.oit.gatech.edu Will Day winter@inwave.com Winter Guite' wmcclain@salamander.com Bill McClain wmsonpk@erols.com Perry Williamson wolf1@gte.net Chris Gomez zephyn@io.com Keith Peyton zephyr@teleport.com Christopher E Ronnfeldt Voted No ------------------------------------------------------------------------------ adamb@tezcat.com Adam Bailey booda@datasync.com Martin H. Booda chuckhoffmann@mindspring.com Chuck Hoffmann djed@juno.com Geronimo Mockingbird euthke@siam.muc.de Ekkehard Uthke gpr96002@uconnvm.uconn.edu G.P. Ryan jasmine@fl.net.au Jasmine Taylor magick1@juno.com Aric Ebare mvm1313@aol.com MVM1313 olav@viking.mv.com Olav Nieuwejaar oysteint@ifi.uio.no D8ystein Tvedten patl@lcs.mit.edu Patrick J. LoPresti red@rahul.net Red robertb@iea.com Bob blanchard stainles@bga.com Dwight Brown steiners@primenet.com Jason Steiner thor_intrepid@netwide.net Scott Casey Webmaster@maitreya.demon.co.uk SGWM zed@cjnetworks.com Ned Fleming Abstained ------------------------------------------------------------------------------ geyerchris@aol.com Chris Geyer GeyerChris@aol.com or ChrisGeyer@aol.com jimk5@sprintmail.com James T. Klint sjkiii@crl.com Stan Kalisch III Votes in error ------------------------------------------------------------------------------ email@unscrambled.sig Seong Choi ! Invalid address nobody@nowhere Michael Chaplin ! Invalid address From newgroups-request@isc.org Tue Oct 14 18:30:03 1997 Path: news.isc.org!bounce-back From: newgroups-request@isc.org (David C Lawrence) Newsgroups: news.announce.newgroups,news.groups,rec.games.mecha Subject: RESULT APPROVED: rec.games.mecha moderated passes 129:19 Followup-To: news.groups Message-ID: <876878812.5581@isc.org> Approved: newgroups-request@isc.org Archive-Name: rec/rec.games.mecha Date: Wed, 15 Oct 1997 01:26:52 GMT Lines: 18 Xref: news.isc.org news.announce.newgroups:857 I have reviewed the objection that the vote was tainted by the vote taker's mail system rejecting votes that came from particular domains. This objection was without merit; the vote taker's mail system was doing no domain filtering throughout the entire duration of the vote, and the particular domain in question, earthlink.net, was represented in the final vote list. I am therefor upholding the previously announced passing result for the conversion of the existing unmoderated newsgroup rec.games.mecha to a moderated newsgroup. The originally reported tally of 130 yes to 19 no has been adjusted to 129 yes to 19 no to account for an erroneously recorded second yes vote from the same person using a different account. The conversion is scheduled to take place tomorrow, 15 October 1997, at 10:30am EDT. David Lawrence, moderator, news.announce.newgroups