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Old MUD Servers
Many different types of MUD servers have been invented over the
years. Some of the historical MUD servers that are no longer operational
are
listed
below.
The section How
To Run Your Own MUD provides information on how to find currently available
MUD server
software on the Internet.
- 3dmud.
A MUD with 3D capabilities.
- AberMUD. One of the first adventure style
MUD's, named after Aberystwyth University, where it was written. Ran under Unix
BSD and System V.
- AlloyMUSH.
Developed from TinyMUSH.
- AmigaMUD. Ran on Amiga computers.
- Cold
Server. Based on MOO and
CoolMUD.
- COOLMUD. An elegant object-oriented MUD, written by Stephen White.
- MOO. The original object oriented MUD, written by Stephen White.
- MUD1. The original MUD, created by Richard Bartle and Roy Trubshaw
in 1979. Ran on a DECsystem-10 computer.
- MUG.
Based on
TinyMUD. MUG stands for "Multi-User Game". Included a powerful programming language,
puppets, and inheritance.
- PRISM. A multi-platform version of TinyMUD.
- Realms.
Developed by Andy Baillie for the Amiga computer.
- TeenyMUD.
Originally created as a TinyMUD clone by Andrew Molitor.
- TinyMUCK.
The first spin-off from TinyMUD, developed by Stephen White. TinyMUCK
included
innovations like moveable exits, @teleport, and @recycle.
- UberMUD. Developed by Marcus Ranum, the first MUD to have universe rules written completely in an internal programming language, called U, similar to a high level language like C, making configuration very flexible.
- UriMUD. Developed from LPMUD.
- YAMA. PC mud writing system. Ran on a PC/XT with 640KB RAM or better.
A windows version called YAMAW ran on a PC 286 machine or higher.
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